This snippet is from an interview with Starbreeze on IGN, the reply is from Magnus Högdahl, the technical director of "The Darkness" (PS3/360) who also worked on Enclave and Riddick... I thought this was rather interesting with all the ravings of PS3 vs 360 in this forum (and others!). I'm not looking to cause another debate (perhaps that is inevitable); E3 isn't very far away and we'll really get to see how things stack up. Honestly though I'm not sure why it is important to the PS3 fans that it be more powerful then 360; the PS2 was under powered but still dominated and PS3 is definitely going to be more powerful then PS2, no worries there... This of course doesn't mean one system couldn't have an edge in, say, Physics, etc. It makes me wonder though, with the increasing power of these systems and it results becoming more and more identical, will console systems begin to have longer lifespans as both gamers and developers become reluctant to switch over to new hardware, since the noticable difference is getting less each generation. I've had people say Fight Night 3 on 360 did not impress them that much, and said 'I don't know,doesn't seem much better than Dreamcast [Ready 2 Rumble]', this coming from someone who barely played games. Now that of course is ridiculous, I'm sure everyone here knows there is a HUGE difference between those two... but I think it demonstrates that, to the general public, these later console generations do not seem like the huge leap forward seen in other generations (like SNES to PSX, PSX to Dreamcast/PS2, etc)... so when do developers and consumers say "meh, I think I'll just stick with what I have for another 2-4 years, and wait for the Next "next-gen" systems"?