Does Anybody Else Not Really Use iPhone Games on the iPad Because of Doubling Pixels?

Discussion in 'iPad' started by MICHAELSD, May 22, 2010.

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Do you use iPhone apps on your iPad with Apple's implemented double pixel method?

  1. Yes, that method works fine for me.

    8 vote(s)
    11.9%
  2. Yes, if I have to.

    11 vote(s)
    16.4%
  3. Yes, but only for games.

    2 vote(s)
    3.0%
  4. I rarely use iPhone apps on my iPad because doubling pixels doesn't work too well.

    27 vote(s)
    40.3%
  5. No, doubling pixels doesn't work well enough for me.

    19 vote(s)
    28.4%
  1. MICHAELSD macrumors 68040

    MICHAELSD

    Joined:
    Jul 13, 2008
    Location:
    NJ
    #1
    I know some people are fine with Apple's double pixel method for some iPhone apps on the iPad. Honestly, I can't stand using an app that way since they just weren't crisp or sharp, they're blurry and don't look all that good. I don't actually use iPhone apps on my iPad (even though I keep a lot of them on my iPad) because the double pixel method sucks. Apple could have added an option to have games render at a higher resolution and/or add anti-aliasing instead.
     
  2. erillanos macrumors member

    Joined:
    Apr 2, 2010
    #2
    I use iphone games on my iPad since I
    do not have good enough vision to tell that it is not super crisp it
    seems the same to me.
     
  3. saving107 macrumors 603

    saving107

    Joined:
    Oct 14, 2007
    Location:
    San Jose, Ca
    #3
    I originally told myself that I wouldn't re-buy any app just for the iPad, I knew it wouldn't be perfect, but just good enough. Then the iPad came out, I loaded all of my iPhone apps to the my iPad, played 30 seconds of plants vs zombies, then I quickly realized that it looked horrible doubling the pixels, and and playing them native size looked odd, so I deleted all of the iPhone specific apps and re-bought them just for the iPad.
     
  4. Zazoh macrumors 6502a

    Zazoh

    Joined:
    Jan 4, 2009
    Location:
    Mico, Texas
    #4
    Not just games, I don't like any app doubled.
     
  5. OGDaniel macrumors 6502a

    OGDaniel

    Joined:
    Dec 24, 2009
    Location:
    Arizona
    #5
    The doubling pixels just looks like crap. They kind of used that function just as a formality really, if they didn't everyone would say "Well I can't I just use my iPhone apps and have more pixels to accommodate the iPad screen." They know the iPhone apps look like crap too.
     
  6. saving107 macrumors 603

    saving107

    Joined:
    Oct 14, 2007
    Location:
    San Jose, Ca
    #6
    The iPad App Store still has a way to go, so by allowing the iPhone apps to run on the iPad by its original native size or x2, Apple can continue to advertise the app stores huge progress from its competitors of over 200,000 apps available today for their 3 mobile i devices.

    But also, for some people, the doubling of the pixels is a non issue.
     
  7. Macjames macrumors 6502a

    Joined:
    Dec 12, 2007
    Location:
    Yorkshire, England
    #7
    Some iPhone games look quite good (Final Fantasy 2 for example) others are just horrible.
     
  8. pfft macrumors regular

    Joined:
    Sep 16, 2009
    #8
    So your recommendation is to acquire sub-par vision? Brilliant :D
     
  9. Boblister macrumors 6502a

    Joined:
    Mar 14, 2008
    Location:
    North West UK
    #9
    I have opted to use an app normal size on the iPad rather than doubled as the majority of the time the pixellation can be a bit off putting.
     
  10. mattyuk macrumors 6502

    mattyuk

    Joined:
    Nov 3, 2009
    Location:
    Cumbria
    #10
    Yeah I think we all agree that ipad games are for ipad and iphone games are for iphone. Im not buying a £500 device for pixellated graphics lol.
     
  11. 4DThinker macrumors 68020

    Joined:
    Mar 15, 2008
    #11
    The only reason you can use iPhone apps doubled on the iPad is so that Apple could claim there were a zillion apps for it already.
     
  12. Compile 'em all macrumors 601

    Compile 'em all

    Joined:
    Apr 6, 2005
    #12
    :rolleyes:. Pixel doubling is exactly like what Apple did when they switched to intel and put in Rosetta which allowed a smooth transition for Apps to run on intels until they become universal. It is what anyone with half a brain would do.
     
  13. stu.h macrumors 65816

    stu.h

    Joined:
    May 8, 2010
    Location:
    West Midlands, England.
    #13

    +1
     
  14. AJsAWiz macrumors 68040

    AJsAWiz

    Joined:
    Jun 28, 2007
    Location:
    Ohio
    #14
    Not really bothersome. I only play the iPhone games that look okay,doubled, on the iPad. If not then, if I really like the game, play it on my iPhone's smaller screen. I try to stick with either iPad or universal apps (games included ) for my iPad.
     
  15. Silverfist macrumors member

    Silverfist

    Joined:
    Jun 19, 2008
    Location:
    Silicon Valley
    #15
    Pixel doubling isn't really that big a deal...

    What irritates me about some of my games is that they don't offer auto-rotate, with the end result that using the apps with my case propping the iPad up has the games upside down. I end up having to lay the case out flat and using it that way, which is irritating when I'm lying down in bed or trying to avoid a light reflection.

    Honestly, that bugs the **** out of me much more than pixel doubling. I need to start asking the devs to offer that as an option (though IMO they should *always* do that, regardless... but maybe that's just me.)

    .
     
  16. vertigo235 macrumors 6502

    Joined:
    Jun 6, 2009
    #16
    I use angry birds 2x because i refuse to pay that developer an extra $4 just for native resolution.
     
  17. JayMysterio macrumors 6502

    JayMysterio

    Joined:
    Apr 24, 2010
    Location:
    Rock Ridge
    #17
    Monster Mayhem looks great @ 2X on the IPad. I love it.
     

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