Finally tessellation coming to Metal in 10.12

Discussion in 'macOS Sierra (10.12)' started by iBug2, Jun 13, 2016.

  1. leman macrumors 604

    Joined:
    Oct 14, 2008
    #2
    As well as explicit synchronisation via fences. But no geometry shaders (as I have suspected). Alternative APIs like DX12 and Vulkan certainly allow software that utilise the hardware better, but Metal remains much more user-friendly. Looking forward to playing with this :)
     

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