Finally tessellation coming to Metal in 10.12

Discussion in 'macOS Sierra (10.12)' started by iBug2, Jun 13, 2016.

  1. leman macrumors G3

    Oct 14, 2008
    As well as explicit synchronisation via fences. But no geometry shaders (as I have suspected). Alternative APIs like DX12 and Vulkan certainly allow software that utilise the hardware better, but Metal remains much more user-friendly. Looking forward to playing with this :)

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