Hero of Sparta: I need help finishing level 2 ("The Keeper" [cyclops]) [iPod Touch]

Discussion in 'iOS Apps' started by MrPibMan, Jan 9, 2009.

  1. MrPibMan macrumors newbie

    Joined:
    Jan 9, 2009
    #1
    Hi guys,

    I seem to be stuck in an infinite loop in the iPod Touch version of the "Hero of Sparta" game -- either that or I'm doing something wrong. In the level "The Keeper" (with the giant cyclops chained in the background), I can eventually entrap each of his hands within the two lowered gates. Eventually, all the other foes are also killed-off. The arrow of the game directs me to go to a check-point platform near the center of the ground that triggers a sequence where the hero jumps on the cyclops' right hand (on the left side of the screen), runs halfway up his same arm, then an orange circular button with a skull will appear on the lower mid right of the screen, spawn another similar disk moving in an upward arc to the left four times, then a red button with a skull will appear to the mid left, slightly higher, flash a couple times, then the hero will jump in mid-air, spin in the air, and land on his feet facing me. These buttons do not seem at all to respond to the touch, nor do they give any kind of visual or aural feedback confirming that they were pressed, unlike the blue focused attack button or the red and orange skull buttons that appear after initiating a focused attack. Even if I do not at all touch the screen or any of these orange and red buttons during this arm-climbing sequence, the result is the same -- the buttons appear just as described above, and then the hero jumps, twists in the air, and lands on his feet facing the player in the center of the screen.

    I don't get it. Is there a bug in the game, or am I missing something? I tried to tap the same areas of the screen during the intro movie to make sure my screen responds to taps in the same areas of these non-responding red and orange skull buttons, and I can still get to the O/S' volume control/pause button/video time-line display by tapping on those areas, so my screen appears to indeed be touch-sensative in the same regions of the aformentioned troublesome red and orange skull buttons that appear during the arm jump sequence. What should I do?

    Thanks! :D
     
  2. mkrishnan Moderator emeritus

    mkrishnan

    Joined:
    Jan 9, 2004
    Location:
    Grand Rapids, MI, USA
    #2
    Let's see... if I understand you correctly, the series of buttons once you go back to the center of the screen should mostly be swipes (the button should animate, and you should do a swipe following the animation of the button). So you put your finger where the initial disk is, and swipe along the arc that's shown to where the final disc is. It should show the disc, under your finger, as you're doing this, I think.

    Each one should progress you closer to the top of the giant, and then ultimately you jump in the air and plant your sword in his eye.

    But when you get a red disc instead of the other color, that disc isn't an action prompt -- that disc is indicating to you that you messed up the timing, and the sequence is being terminated, which is why you're falling back to the ground. So it seems that you're not doing one of the swipes right.

    As I remember, it was pretty intuitive, and I think once out of several times of solving that level, I missed a move once, but that's it. From my description of the "swipe" parts of the action sequence, do you think you're doing it correctly?
     
  3. MrPibMan thread starter macrumors newbie

    Joined:
    Jan 9, 2009
    #3
    Thanks! Now I've got it! =)

    Thank you very much. With your description of the swipe movement, I was able to complete the level. Thank you! :D
     
  4. mkrishnan Moderator emeritus

    mkrishnan

    Joined:
    Jan 9, 2004
    Location:
    Grand Rapids, MI, USA
    #4
    No problem. :) The idea comes up at least once or twice more, if I recall correctly, like when you fight Cerberus.
     

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