To produce? There is all this talk about how big games, like Gears of War, cost upwards of $20 million to produce and develop, from start to finish. What about The Legend of Zelda: Twilight Princess? How much did it cost? I'm guessing significantly less. But why is this? It can't simply be because of Nintendo's decision to not produce a game in true HD. Twilight Princess is an epic title. It was in development for four years. It has to cost a pretty penny. Anyone know official numbers? Or care to take a guess?