The point of the question is to try to find out if it will work ok or perhaps be worse than the iPad 2.Why exactly is this important? If it works and it works well, what's a number going to do?
I don't think this is right. Way more then 3 mb.3 meg. W x H x bits per pixel / 8. Keep in mind this is just one frame buffer. Most apps will use double or triple buffering (multiple copies of the frame buffer) to render into and then switch on a vsync to avoid tearing artifacts. As far as textures etc, that is up to each individual app.
The 3 mb is how much memory is needed to address each pixel in the display. That was based on 8 bpp. It could be 12 mb if it's 32 bpp.
Buy it, try it, and if you don't like it, return it. Simple. Do you actually think Apple will release a new hardware version that doesn't at least perform as well as the previous version?
True. Thanks for the catch. I meant 2x resolution.screensaver400 said:Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A405 Safari/7534.48.3)
Yeah, except it's four times the pixels.