How will a larger iPhone screen affect developers

Discussion in 'iPhone' started by jwillgoesfast, Apr 26, 2013.

  1. jwillgoesfast macrumors newbie

    Joined:
    Apr 16, 2009
    #1
    As an app designer, having only one screen size to worry about makes things a lot easier. Apple has done a lot to preserve the sanctity of its app ecosystem and I believe that this is why iOS apps have better quality and quantity.

    Obviously we are used to designing for multiple screens with android and even for iOS we have to make some minor adjustments based on retina vs non. and the taller screen (though most non game apps easily adjust to the taller 4" screen)

    Does anyone have any good suggestions or speculations on how apple could increase the size of the iphone screen without creating a major headache for developers? For example if they simply went with a 4.7" 16:9 screen, how would the math work for developers to quickly and easily update their apps (while also supporting multiple sizes) without having to completely redesign and recode them?
     
  2. tardman91 macrumors 6502a

    tardman91

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    Oct 21, 2009
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    Tampa Area, FL
    #2
    It sure wouldn't be seamless, which is a major reason I think Apple has resisted changing the size. I'd agree that their app ecosystem is excellent and they'd be very hesitant to muck up the user experience.
     
  3. Interstella5555 macrumors 603

    Interstella5555

    Joined:
    Jun 30, 2008
    #3
    One could easily argue this has already happened multiple times (switch to Retina, switch to 4" screen) and clearly devs haven't coped well as there are STILL apps that haven't been updated for Retina, let alone the 4" screen.
     
  4. chakraj macrumors 65816

    chakraj

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    Feb 6, 2008
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    So Cal
    #4
    I dont think the developers could do it, they will most likely just give up and decide to live from welfare if apple changes the screen size, I mean how can any human figure out how to do such a hard thing as change resolution of app. Might as well ask them to make an invisibility cloak or a teleporter while they are at it sheesh.

    Give the poor slow developers a break, dont change anything ever.
     
  5. Mrbobb macrumors 601

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    Aug 27, 2012
    #5

    So what's new?

    Since the dawn of computing screen resolutions is been going up consistently so surely, this is not something developers are grappling with just now.

    U can minimize such headache by good planning, good programming methodology, make things easily scalable, never hard code anything unless you have to, blah-blah.

    Sure, *sometimes* like with games and graphic intensive stuff, you have no choice but to redo some stuff to make them look best, but if you planned it, you old version will mostly adjust to the new resolution without major change, so u can say, "ready for iP6 when it releases" while leaving you extra time to release that "optimized" version.
     
  6. tjl3 macrumors 6502a

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    Mar 8, 2012
    #6
    Not really. The transition was pretty seamless. There are few if any (I don't know any off the top of my head) apps that are maintained and left at the old resolution or screen size. They aren't apps that are receiving updates or supported by developers.

    I'd argue that there is some reason a bigger issue with getting developers to release an app for both the iPhone and iPad platforms. I see a lot of great apps that would be nice to have when I am using my iPad.
     
  7. AFDoc macrumors 68030

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    Jun 29, 2012
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    Colorado Springs USA for now
    #7
    IF any developer whines about having multiple devices to build for, then maybe they shouldn't be a developer.... just saying.
     
  8. lordofthereef macrumors G4

    lordofthereef

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    Nov 29, 2011
    Location:
    Boston, MA
    #8
    On a slightly tangential note, it would be nice not to have to buy two versions if an app too. This is popular in the gaming section, with the letters "HD" representing the iPad version. Seriously? I can either have a pixelated mess if I load the iPhone version, or fork over some more cash for the iPad version?
     
  9. everythingfun macrumors member

    Joined:
    Dec 24, 2012
    #9
    this is something i don;t understand ...

    TV also have many different sizes, and there is no problem for any TV programs, why is there problem for iphone? :confused::rolleyes:
     
  10. BlaqkAudio macrumors 6502

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    Jun 24, 2008
    Location:
    New York
    #10
    Although I won't argue that some developers just want more revenue, I will say that it might be their way of cutting down on app size. I imagine the graphics files for retina iPads take up a lot of space.
     
  11. Mrbobb macrumors 601

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    Aug 27, 2012
    #11

    If you are watching TV, really moving pictures, is not so critical that things look "right." Take the same HDTV and hook it up to your computer then you start to notice immediately the lettering are not sharp, there's coloration on the borders, black border bars, all of which is unacceptable to one accustomed to using a dedicated computer monitor.

    Displaying computer content "right" more critical.

    ----------

    Nothing can be done although some of the stuff can loaded from the cloud as needed, which will make Apple happy.
     
  12. siurpeeman macrumors 603

    siurpeeman

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    Dec 2, 2006
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    the OC
    #12
    the resolution of tv's these days is the same, 1920x1080 (it's hard to find 7200p sets these days). if apple decides to make a larger-screened phone, i can see them going this route of keeping the same number of pixels as the iphone 5 but making the pixels bigger.
     
  13. tjl3 macrumors 6502a

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    Mar 8, 2012
    #13
    Or at least discount my second purchase! :D
     
  14. Abazigal macrumors 604

    Abazigal

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    Jul 18, 2011
    Location:
    Singapore
    #14
    It's also possible that Apple might introduce some super-retina display which simply doubles the pixels on each side (so 4xpixels for 2272x1280 resolution).

    This should preserve all existing iphone5 apps, but I can only imagine the battery drain and GPU strain, not to mention the costs of sourcing for such panels.
     
  15. TC03 macrumors 65816

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    Aug 17, 2008
    #15
    Exactly. This is what Tim Cook was referring to, imo.
     
  16. EZB macrumors newbie

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    Apr 23, 2013
    #16
    IOS 7 will probably support dynamic screen sizing, so then developers can write applications without screen size being taken into account. The iteration of iPhone AFTER dynamic screen sizing will be the one with a bigger screen.
     
  17. TyPod macrumors 68000

    TyPod

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    And Yourself?
    #17
    This would be really nice and way more convenient. Hope this ends up becoming true!
     

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