http://www.bit-tech.net/gaming/2006/10/26/Nintendo_Wii_Hands_On/2.html What I had discovered is that as much as we all want the Wii remote to actually work as if it was a magic wand, the actuality is that it has been designed to mimic a joypad, with a few neat tricks thrown in. When I was swordfighting in Zelda for instance, I wanted to be able to hack and slash in a way that felt natural. The actuality is that it is easier to sit down, and instead of hacking and slashing, flicking your wrist in one way or another. The wrist flicks correspond to what button presses would have done in years gone by and so ultimately you end up with a game that is not drastically different to what you're used to (except you do wrist flicks instead of button bashing). interesting article, i think nintendo has high hopes on this "wiiMote", but maybe they are a little too high. Their confidence is so high they decided to take themselves out of the consoles race by making a system thats vastly inferor to the competition - and strickly making a profit. but say the "wiiMote" isn't all it's cracked up to be, big flop. or maybe its just the first round of games? you tell me. I was reading an article today that said how the Wii is just a compilation of all their other systems from the past in am all-in-one package.