Well, the new iPad is only 4x faster at 720p ish resolutions. But, the retina display is 4x that resolution, SO, it's no faster than the Tegra 3 in real world use.http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
& the A5 wins. Interesting tests.
Remember that all games might not run in native resolution similar to how you can have run a game on a PC in 720p even if your screen is 1080p and thus get higher frame rate.Actually, given the screen resolution I'd be surprised if it is any faster than the iPad 2 (that retina display demands a LOT of fill rate in 3D games).
Actually, the iPad 3 is a tad bit faster than the Transformer Prime and iPad 2, even when rendering at their respective native resolution.Well, the new iPad is only 4x faster at 720p ish resolutions. But, the retina display is 4x that resolution, SO, it's no faster than the Tegra 3 in real world use.
Actually, given the screen resolution I'd be surprised if it is any faster than the iPad 2 (that retina display demands a LOT of fill rate in 3D games).
Not really It;s supposed to be platform agnostic, it's just always used by Android as there isn't many alternatives (though Intel are now trying).As if Android was not made for ARM/Tegra 3?
Unless the benchmarking app has been updated for the retina display (not certain, but I believe it hasn't), the on-screen tests are likely running at ipad-2 resolution.
People should really just read the AnandTech review of the new iPad, as wirelessness points out.
AnandTech said:The bigger worry is what happens when the first 1920 x 1200 enabled Tegra 3 tablets start shipping. With (presumably) no additional GPU horsepower or memory bandwidth under the hood, we'll see this gap widen.
Unless it's GLBenchmark 2.1.3 you're looking at, the results will be skewed for the iPad 3 as the app wasn't running at native resolution on the iPad 3. It was still running at 1024x768.
Sure, the opinions will be the exact opposite, but you cannot argue the facts. Since it has already been shown that games on the iPad are not required to run at full resolution, the A5X technically has the ability to run more graphically intensive games at the same resolution as the Tegra 3 devices.This exact topic is being discussed in AndroidForums and as expected the opinions are the exact opposite. Its actually funny comparing the comments on this and that thread!
All games are developed specifically for the iPad, Apple doesn't need a Tegra Zone equivalent. The new iPad was just released, and we're already seeing better graphics in our existing games. Considering the top graphics on iPad 2 still haven't been matched on an Android device, let's wait a few months and see what the devs can come up with.The one thing Tegra/Nvidia has going for it is the Tegra Zone where games are developed specifically for that SOC.