Let's talk AR apps (or lack thereof)

Discussion in 'iOS 11' started by red41, Oct 3, 2017.

  1. red41 macrumors regular

    Joined:
    Aug 11, 2006
    #1
    I guess I felt like there would be more apps available at the launch of iOS 11. My own impatience seems to have set me up for disappointment, but I would settle for some of the demos that I saw in the weeks after ARKit was released. So far the AR apps that I've downloaded haven't lived up to the hype, the images that are overlaid don't really stay where they are supposed to and for the most part look pretty low resolution.

    I'm sure we will see more polished apps coming in the future, but after hyping ARKit as THE feature of iOS 11 I've been pretty underwhelmed so far.
     
  2. stulaw11 Suspended

    Joined:
    Jan 25, 2012
    #2
    iOS11 was released all of TWO weeks ago. :rolleyes:
     
  3. red41 thread starter macrumors regular

    Joined:
    Aug 11, 2006
    #3
    ARKit was released back at the beginning of June to developers. It's not like they can't develop apps for iOS 11 until it's out.
     
  4. GreyOS macrumors 68040

    GreyOS

    Joined:
    Apr 12, 2012
    #4
    To be fair it may take longer than 3-4 months to make a good AR app/game.
     
  5. stulaw11 Suspended

    Joined:
    Jan 25, 2012
    #5
    And they could not even START releasing iOS11 compatible apps until 2 weeks ago; that's the point. It's been 2 weeks, relax.
     
  6. BeeGood macrumors 68000

    BeeGood

    Joined:
    Sep 15, 2013
    Location:
    Lot 23E. Somewhere in Georgia.
    #6
    I’m looking forward to getting to seeing more AR apps, but honestly, what’s out already is just “OK” for the most part. I think it’s just going to take some time. Kind of like TouchID intgation, Siri integration and the move to 64 bit did.
     
  7. dallas112678 macrumors 6502a

    Joined:
    Feb 17, 2008
    #7
    Lets be realistic here. Historically when a major feature is released, it takes up to a year before it gets truly utilized and is taken advantage of. It's just like when a new console is launched, very, very few and lower quality games at launch, compared to what's available a year later.
     
  8. gwhizkids macrumors 601

    gwhizkids

    Joined:
    Jun 21, 2013
    #8
    I realize that Apple hyped the capability, not for users but for developers -- to get them interested. That said, I would like to see the mapping app they demoed (where you can follow the virtual line while walking to get to your destination) or the Find your Friends in a crowd app. They'll come, though, and the reality of these apps will probably blow away the first ideation phase.
     
  9. phillytim macrumors 65816

    phillytim

    Joined:
    Aug 12, 2011
    Location:
    Philadelphia, PA
    #9
    Meh - I played with an AR tape measure for a few moments - it was cool and maybe someday useful, other than that, I think AR turns out to be over-hyped.
     

Share This Page

8 October 3, 2017