Thought I'd post some info about the Call of Duty 2 demo for Windows since there's a good chance the game will be ported to the Mac. Well, here's hoping anyway. Based on the demo alone, the more graphics memory the better. This appears to be the first game that really exploits 512MB VRAM. In fact, the game will automatically lower texture detail above 1280x1024 for graphics cards with less than 512MB VRAM even if you've specified higher settings in the options menu. Benchmarks show that an ATI X800 with 512MB memory outperforms an nVidia 7800GTX with 256VRAM at higher resolutions. This is important to note for those who game on a 17 or 19-inch LCD and wish to keep the resolution at native. My Windows gaming machine includes an nForce 4 Ultra mobo, AMD 64 3800 Venice (2.4Ghz), 1GB Corsair 2-2-2-5 DDR3200 RAM, and nVidia 7800GTX. I saw 17-34 frames-per-second at 1280x1024 resolution while playing the COD 2 demo, regardless of having 4x FSAA enabled or not. Yes, the game plays and looks good. However, it doesn't play or look so great as to justify those low performance numbers. I imagine a G5 paired with a 9800 would be a minimum requirement to play COD 2 at 1024x768. If a Mac gamer were looking forward to this game, it might be a good idea for him to wait and see if ATI offers the X850 as a stand-alone purchase for the Mac. There is one other thing to consider though. COD 2 was developed primarily for the XBox 360. Might it run better on a PowerPC platform? That's an interesting question. Let's hope we can find out on the Mac side.