Mac Games Solutions Site Launches

Discussion in 'Current Events' started by Santaduck, Jun 14, 2004.

  1. Santaduck macrumors 6502a


    Oct 21, 2003
    #1 opens its doors today as a site with a core staff of Mac experts to solve UT issues for the OS X community. Their expertise ranges from coding Mac launchers for UT2004 mods, writing maps & mutators, converting windows-only releases, or betatesting for UT-engine based games such as Americas Army or Postal2. Co-founders Scvwebfire of and Santaduck said "We've been thinking about this for months to pool the networks we have made in the Mac gaming community-- it was so inefficient working one on one. The critical mass is now right and we've created a 'one stop shop' to meet, work, and release solutions to the public." Indeed, with the recent flood of mod releases at the MSU (Make Something Unreal) Phase 3 deadline, while the mods menu is still disabled in the latest patch of UT2004 for Mac, the timing couldn't be better.

    Solutions available on Macologist on launch day include launchers for UT2004 mods such as Frag.Ops and Red Orchestra, as well as nearly a dozen OS X utilities for benchmarking, uMod installation, or even creating standalone launchers for mods. There are also OpenAL tweaks, and even solutions for UT99 mods such as Tactical Ops.

    Macologist includes a FAQ database, news, downloads, and an active forum now open for registration where developers & testers can meet, work together, and post solutions for the public. If you're a Mac user and play UT-based games, it's worth taking a look-- you never know what you'll discover. We are also looking for good developers in other games that want to help get mod based games more to the mac, build tools for Mac mod developers.
  2. Darwin macrumors 65816


    Jun 2, 2003
    round the corner
  3. ScvWebFire macrumors newbie

    Jun 23, 2004
    Hi I am the site admin and one fo the co-founder of

    To answer your question:
    No we handle other games as well. But our core team has most knowladge in Unreal engine based games.
    But we already have some dedicated ppl working on other games for example Halo. Most ppl we get into the team are already working on the projects, but Macologist gives them a place to work on other projects and get help from other developers and testers from other projects.

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