Could be to do with the new album flow view and more Artwork available/used?VoodooDaddy said:I've noticed in my sys monitor that itunes quickly gets up to over 80mb used, where the old one I never saw it over 40mb I think. Any tips on keeping the resources down for us poor souls with only 512mb ram?
Well with the new mini and monitor I'm already in over $1100. I didn't really want to have to spend another $100+ for a stick of ram right now.mcarnes said:When technology progresses, Confucius say: buy more RAM.
Seems like the OS hasn't yet fully optimised system after your heavy work last night. It'll sort things out over the next few days. Many of my graphics heavy games are slow the first few times I run them, then they speed up.VoodooDaddy said:I was importing a bunch of it last night, maybe not such a good idea??
So over time while it runs the system will adjust itself to make it run more efficiently? That's cool if it does that.RedTomato said:Seems like the OS hasn't yet fully optimised system after your heavy work last night. It'll sort things out over the next few days. Many of my graphics heavy games are slow the first few times I run them, then they speed up.
Running a maintenance tool such as Cocktail or SterMachine, which will check all permissions, sort out prebinding, clear caches, and other routine maintenance/housekeeping tasks that sometimes don't get done, will also help a lot.
Putting in an extra 512mb or even 1gig extra of RAM will really really help - OSX really needs a gig minimum. If you can't afford it now, try to get it soon.
Hope this helps.