Hopefully this means that games will get ported to MacOS a little quicker in the future.MacDX maker Coderus Ltd and PortAsm/86 maker MicroAPL Ltd have announced a collaboration that the two companies hope will make it easier for PC developers to bring their games to the Macintosh. While this doesn't mean that PC game developers can just click a button and expect their game to work on the Macintosh, it is a significant step closer for developers who want to make the effort.
Microsoft's own DirectX Application Programming Interface (API) is ubiquitous in game development on Windows and the Xbox game console. The technology provides Windows game makers with a common library of commands supplied by Microsoft that they can use to render 3D graphics, embed networking capabilities, audio and other components of their games.
Coderus' MacDX provides PC game developers with a way of moving that DirectX code to the Macintosh without having to rewrite it from scratch -- Coderus claims that most code which uses DirectX can simply be recompiled and linked to the MacDX libraries.