AllOSX points us to a PDF Presentation recently presented at SIGGRAPH 2002 by Peter Graffagnino, Apple's Director of Graphics and Imaging.
The slides describe how Quartz Extreme uses OpenGL and the desktop is simply a 3d scene. It also reiterates that only 16MB of video memory is required.
The slides describe how Quartz Extreme uses OpenGL and the desktop is simply a 3d scene. It also reiterates that only 16MB of video memory is required.