So I created a Second Life character (Leonardo Prospero is my SL name for anyone who's interested). I'm having a tough time getting started and documentation seems awfully scarce. So I figure I'll post a few questions here: 1) What's a good source for documentation? Is there anything like a Quick Start Guide on the web anywhere? I Googled it but couldn't come up with anything that useful. 2) How can I make the OS X Second Life client run better on my MacBook? I mean, World of Warcraft runs 10x better on my MacBook, and Second Life does *not* look like it's very graphically intensive. Is Second Life also this laggy on a PC anyway? Or is it just that not as much effort has been put into optimizing the Mac client so performance is not still up to par? 3) total n00b question: how do I change my appearance beyond the default "Appearance" editor? For example, I did not choose a Furry character to begin with, but now I think being Furry would be cool. Or how about Feathery?? Wings would be cool. So how do I go about getting accessories like that? My n00b understanding is that pointy ears, tails, etc. are really just like articles of clothing in Second Life. Is that the case? 4) Flying with the Mac interface. So is it that the Page Up/Page Down and E/C don't work on the Mac client? Is that why there's a "Fly" button? In general, is there any documentation anywhere on what does/doesn't work on the Mac client? All the documentation is PC-centric, I guess (what little documentation there is 5) Creating/scripting objects in Second Life. Ok, so this is definitely the part I'm most excited about. I'm a Java programmer with 10 years experience and I want to put my hard-earned programming skills to use to create funky cool stuff for Second Life. Is there anything like a Quick Start guide for Linden Script? Which also leads me to... 6) So I haven't walked around to explore but it seems like there are already amazingly inventive inventions within Second Life, including eleaborate games-within-a-game, a working ski slope with lifts, etc. It's somewhat intimidating - I feel like on the one hand the opportunities are limitless on Second Life, but on the other hand a lot of the cooler ideas have already been implemented. For experienced Second Lifers: do you also get the sense that most of the cool ideas have already been done? 7) Are there any Mac groups in Second Life? I'm assuming there must be at least a few. Thanks in advance to anyone that can help!!!