For some reason, when I'm playing D2, I get periodic, seemingly random, huge slowdowns in game play. Pursuant to the other "D2 is slow" threads, I remember when playing D2 before I migrated to OSX, that if using virtual memory, it would run horrendously slow. Might that be the culprit nowadays as well? The setup: Rev. A iMac G5 17", 1.6 GhZ, 768MB RAM No apps running except for Finder, Diablo 2 (v1.11), Activity Monitor Tested both in Software Mode and OpenGL, results nearly identical According to Activity Monitor (in MB): Real Memory Size: 37.37 Virtual Memory Size: 186.01 Shared Memory Size: 19.00 Private Memory Size: 29.85 Virtual Private Memory: 52.37 According to Menumeters, when D2 is running, my processor spikes at 100% until I close the game. Activity Monitor says roughly 65% of that is D2. My previous machine was a 700MhZ eMac, before that, a 400 MhZ Sawtooth G4. I haven't had the problem until now. Even opening a Town Portal causes a slowdown now. 1) Is Virtual Memory to blame? Under OS 9, if I turned it off I noticed a huge speed improvement. 2) If so, how does one go about recitifying this?