Hey there, I`m from Germany, so no english mother tongue, so pls be lenient with my writing....
A few hour`s ago in the middle of a gaming session I noticed that the FPS rates abruptly fall from around 60 to 30 frames. Ok., so I checked several things, cable, restarted the Mac, checked another game, etc. and no improvement with the frame rates. Ok., subsequently I double checked the graphic performance by another app, only to exclude any issues with the game itself and/or Steam.
So I checked again the Metal and OpenCL performance with Geekbench 6, what I already had done too weeks ago. The results approved my findings in the games: the benchmarks showed appr. 20...25% lower results compared with the former results with this Mac.
Hmmm, a little bit concerned I contacted the Apple support: the experience with the first person was disillusioning - this guy not even understood the issue itself. After a while and additional discussios I got another, a little more skilled person on the line.... but finally he pointed out that I`d installed MacOS 26.1 Beta and under these conditions he was not able to help in that case in any direction. Ok., from this side currently is no help to expect until I`d have an official macos release again on my MacStudio.
Anyhow, I´m a little concerned about any hardware issues, because it`s at least strange that the gadget with the beta-OS version has been working very properly and suddenly this graphic issue occures. Ok., it`s software, nothing is impossible... but...
Is it thinkable, that a part of graphic cores could get out of function? It feels for me like this, but I`ve never heard about such a error pattern.
The Apple guy at least said "this was not possible, without showing add. significant strange impacts....
A few hour`s ago in the middle of a gaming session I noticed that the FPS rates abruptly fall from around 60 to 30 frames. Ok., so I checked several things, cable, restarted the Mac, checked another game, etc. and no improvement with the frame rates. Ok., subsequently I double checked the graphic performance by another app, only to exclude any issues with the game itself and/or Steam.
So I checked again the Metal and OpenCL performance with Geekbench 6, what I already had done too weeks ago. The results approved my findings in the games: the benchmarks showed appr. 20...25% lower results compared with the former results with this Mac.
Hmmm, a little bit concerned I contacted the Apple support: the experience with the first person was disillusioning - this guy not even understood the issue itself. After a while and additional discussios I got another, a little more skilled person on the line.... but finally he pointed out that I`d installed MacOS 26.1 Beta and under these conditions he was not able to help in that case in any direction. Ok., from this side currently is no help to expect until I`d have an official macos release again on my MacStudio.
Anyhow, I´m a little concerned about any hardware issues, because it`s at least strange that the gadget with the beta-OS version has been working very properly and suddenly this graphic issue occures. Ok., it`s software, nothing is impossible... but...
Is it thinkable, that a part of graphic cores could get out of function? It feels for me like this, but I`ve never heard about such a error pattern.
The Apple guy at least said "this was not possible, without showing add. significant strange impacts....