...
Full function - There is no such thing as a full function GPU.
If the GPU card in your Mac doesn't provide a boot screen then you don't have a "full func" system.
If the GPU card doesn't provide a way to boot into recovery mode then you don't have a "full function" system.
Full function essentially means you can do what normal Macs do. If can't then have a subset of Mac function. A Mac isn't just hardware. It isn't just software. It is both. If that system isn't complete then don't have a Mac. .
That makes it sound like it has "more" functions as if more is better.
Full function is the same as a complete Mac. if you want to switch the SIP or T2 security settings you need to get to Recovery mode. If you want to change those setting and Apple sold you a machine where you couldn't get to that screen do you thing that would be "better" or "worse" ?
There are Quadro/FirePro GPUs and there are the GTX/RX GPUs. The Quadro/FirePro GPUs perform better in a tiny number of incredibly specific cases like CAD and Maya. In all other cases the GTX/RX GPUs perform better and are massively cheaper.
The long standing issue has been that normal off-the-shelf GPU cards don't work in Macs. That is getting easier to make happen but the likelihood that Apple (and GPU vendors ) aren't going to need to put in specific work for the Mac is very small.
Mac GPU - There is no such thing as a Mac GPU either. They buy from nVidia or AMD.
Go back to see what "Full Feature". Their most certainly have been "Mac certified " GPU products in the past. Pretending they don't exist is just misdirection.
The Pro market isn't about consuming. Its about producing.
That's like saying why bother to make Macs to edit movies on because people don't watch movies on their Macs.
"... It's
been almost a year now since Oculus announced that the consumer version of the Rift virtual reality headset would only support Windows PCs at launch—a turnaround from development kits that worked fine on Mac and Linux boxes. ... "
https://arstechnica.com/gaming/2016...to-mac-if-apple-ever-release-a-good-computer/
Funny how here were development kits way back in 2016.
"... Palmer Luckey, it "is up to Apple" to change that state of affairs. Specifically, "if they ever release a good computer, we will do it," ... "
"... "So if they prioritize higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it," he added. "Even if we can support on the software side, there's just no audience that could run the vast majority of software on it." ..."
Pretending that the deployment machines don't matter pure bunk. This is straight from a VR system developer. They do matter. And this is primarily what Apple has been short term addressing with iMac Pro and/or eGPUs. If there is no 'base' to sell into the developers aren't coming.
Using your video editing analogy if someone cut a 10K movie and distributed only in 10K format would it be a box office success if there are no theaters that can play the movie ?
Again see above answer. The Pro market is about producing.
No Pro is about doing something that produces revenues. It is not coming up with self absorbed, tech spec porn masturbation projects. If you make it and can't sell it in sufficient numbers to recover your costs then your not pro. Or at least, not a successful one.
The gaming market is larger than the film and music industry combined and every single professional who develops games does so on a PC. Why? Because Apple don't produce a powerful desktop system that even slightly makes sense to the majority of professionals that need a powerful desktop system.
Apple has a sizable and substantive revenue/profitable gaming market on the iOS machines. They didn't bend over backwards to build it ( not a sole #1 feature shooting for), but do have one because there is a large substantial, diverse base market to sell into. ( Metal isn't just useful for gaming. A more efficient graphics stack will extend out battery life too. Just about all apps get some benefit; gaming substantially more than others. )
The Mac Pro can't be both the development and deplolyment platform if talking large scale deployment.
Finally, if get out of the "move the goalpost' aspect here of moving into VR developer corner cases, this thread started off many targeting standard configurations. The "VR developer" isn't going to be a Mac Pro standard config. All Apple primarily needs to do is leave an open 2nd x16 slot. They some folks (like VR developers ) can fill that slot with whatever non-boot GPU they want that happens to work once the Mac is up and running and project onto some secondary screens for VR. Done. However, that has almost nothing to do with standard, supported, configurations that Apple ships with.
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And you simply accept that without protest?
....
chuckles, probably because you data backs it up. The moaning and groaning this thread starts off with was how the i7 was going to save the Mac Pro cost problem because it is cheaper than the super duper expensive Xeon W options.
Well gee whiz let's take a look at the ton options of the Z4 you posted. 10
Z4
Processor
A faster processor supports your computer's performance with more efficient operation.
- Intel® Xeon® W-2102 Processor (2.9 GHz, 8 MB cache, 4 core)Included in price
- Intel® Xeon® W-2104 Processor (3.2 GHz, 8.25 MB cache, 4 core)+$90.00
- Intel® Xeon® W-2123 Processor (3.6 GHz, up to 3.9 GHz w/Turbo Boost, 8.25 MB cache, 4 core)+$175.00
- Intel® Core™ i7-7800X Processor (3.5 GHz, up to 4 GHz w/Turbo Boost, 8.25 MB cache, 6 core)+$355.00
- Intel® Xeon® W-2125 Processor (4 GHz, up to 4.5 GHz w/Turbo Boost, 8.25 MB cache, 4 core)+$475.00
- Intel® Core™ i7-7820X Processor (3.6 GHz, up to 4.3 GHz w/Turbo Boost, 11 MB cache, 8 core)+$775.00
- Intel® Xeon® W-2133 Processor (3.6 GHz, up to 3.9 GHz w/Turbo Boost, 8.25 MB cache, 6 core)+$825.00
- Intel® Xeon® W-2135 Processor (3.7 GHz, up to 4.5 GHz w/Turbo Boost, 8.25 MB cache, 6 core)+$1265.00
- Intel® Core™ i9-7900X Processor (3.3 GHz, up to 4.3 GHz w/Turbo Boost, 13.75 MB cache, 10 core)+$1575.00
- Intel® Xeon® W-2145 Processor (3.7 GHz, up to 4.5 GHz w/Turbo Boost, 8.25 MB cache, 8 core)+$1825.00
As Gomer Pyle would put it. 'Surprise , Surprise, Surprise". Gall-lee Sgt. Carter the first three affordable options are Intel W. Not that Apple would use the 2102 or 2104 (keep the 48 lanes on CPU but 4 cores clocked way down) , but it is illustrative that there are a range of prices in the Xeon W line up. If Apple wanted to hit lower price point they could and not leave the Xeon W line up.
The other factor in this short chart is that giving up on base clock lowers the place. I know some folks plan on making up the gap by overclocking, but how likely is Apple is going to play overclocking as a basic feature? If not being delusional, that probably won't happen.
HP has in the ballpark range of 20% of overall classic PC market and ballpark range of 36% range of workstation market ( and Dell another around 32%. The two are more than half. ). Apple has less than 7% of overall classic PC markets and a none top 4 place in the workstation market. Apple isn't selling into the same pond as the other two are so the massive BTO fan out makes about zero business sense to duplication. The only thing that a "Monkey see , monkey do" strategy would do for Apple is very likely just drive the Mac Pro down closer to breakeven and thinner revenues/profits. So again, setting expectations that they are going to engage in a race-to-the-bottom is very misguided.