World of Warcraft on 2016 m5 Macbook? OS X vs Bootcamp?

vengapat

macrumors regular
Original poster
May 12, 2016
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Hey guys. I recently picked up the new macbook and i am honestly in love with it but the only draw back for me is that I'm not really able to play WoW to the extent that I want to on this machine. Especially with the new expansion coming out. It is definitely playable but I wish it was a little smoother. Will running WoW on bootcamp show a noticeable difference or should i not even bother?

Also!!! When connecting the macbook pro to lets say a 27 inch (Non 4k) monitor, will WoW is impossible to run since the screen will be more than twice as big?

Thanks! :)!
 

asoksevil

macrumors 6502
Jun 7, 2010
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Taipei, Taiwan
Blizzard has native games built on Mac´s OpenGL platform. That said, running it on Bootcamp will probably yield you a 10-20% increase in fps. The MB is unlikely to run it at a full retina resolution.
 

SteveJUAE

macrumors 68040
Aug 14, 2015
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Land of Smiles
Blizzard has native games built on Mac´s OpenGL platform. That said, running it on Bootcamp will probably yield you a 10-20% increase in fps. The MB is unlikely to run it at a full retina resolution.
Agreed bootcamp should yield better results, no chance of full res or effects etc, that was not even possible on most MAC laptops other than the very highest spec's, even the MBA spec'd out with their lower res display had to have some options dumbed down
 
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asoksevil

macrumors 6502
Jun 7, 2010
474
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Taipei, Taiwan
Agreed bootcamp should yield better results, no chance of full res or effects etc, that was not even possible on most MAC laptops other than the very highest spec's, even the MBA spec'd out with their lower res display had to have some options dumbed down
If I am not mistaken, even the Retina 5k iMac had troubles rendering games at its max res. Don't forget that iMacs don't have a super discreet GPU though they pack an insanely high resolution.
 
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matt_on_a_mtn

Suspended
Mar 25, 2016
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Run at a lower resolution in fullscreen. Stick to fair settings.

The only notebook model I've gotten stellar results on was a 15" pro with m370x. I ran at a bit higher than 1080p, fullscreen, on Ultra. That got me 60-70FPS in outdoor environments, and 90-120FPS in interior areas.

For my older Air, I ran at native, fullscreen, and on fair. It kept FPS above 30, ranging up to 40-50 in exteriors, and 60+ in interiors. Heat was an issue though.

Your performance will likely be similar to the Air, so just play with the settings. Be sure to set the resolution below native, but to fullscreen. This will help massively with FPS.
 

SteveJUAE

macrumors 68040
Aug 14, 2015
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Land of Smiles
Run at a lower resolution in fullscreen. Stick to fair settings.

The only notebook model I've gotten stellar results on was a 15" pro with m370x. I ran at a bit higher than 1080p, fullscreen, on Ultra. That got me 60-70FPS in outdoor environments, and 90-120FPS in interior areas.

For my older Air, I ran at native, fullscreen, and on fair. It kept FPS above 30, ranging up to 40-50 in exteriors, and 60+ in interiors. Heat was an issue though.

Your performance will likely be similar to the Air, so just play with the settings. Be sure to set the resolution below native, but to fullscreen. This will help massively with FPS.
My youngest is also suffering with heat on his old 2013 15" MBP these days, as too are our old 2012 MBA's, else as you note :)
 

T'hain Esh Kelch

macrumors 603
Aug 5, 2001
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Blizzard has native games built on Mac´s OpenGL platform. That said, running it on Bootcamp will probably yield you a 10-20% increase in fps. The MB is unlikely to run it at a full retina resolution.
Legion should support Metal, which may give the rMB a good boost. But it is certainly possible that WOW is just CPU limited in that machine.
 

T'hain Esh Kelch

macrumors 603
Aug 5, 2001
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Denmark
I always though WOW was not so CPU intensive ?
One thing is clear, some games/tests will benefit from Metal more than others - particularly games that are very CPU bound. Freeing any CPU for Blizzard games should go a long way since Blizzard's games are very CPU bound. This is where I expect Metal to shine the most on Blizzard's games. Freeing that driver overhead allows more CPU to be focused on non-GPU tasks. In my tests, if you have a powerful enough GPU to keep up with WoW's demands, it's most often the CPU that's bottlenecking the GPU for World of Warcraft. Your GPU can spend time waiting on the CPU to give it more work.
Source: http://www.tentonhammer.com/articles/metal-coming-to-blizzard-games
 
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