2 types of Xbox Live: Xbox Live Silver (no subscription required) Xbox Live Gold (subscription benefits) Features for Gold service (S) Also for Silver (O) Also for Offline - Seamless transition to Xbox Live account from Xbox to Xbox 360 - Access to MMOs (additional fees may apply) (S) - Free Xbox Live weekends (S) - Multiplayer online gameplay - Avatar for gamer profile(S)(O) - Motto for gamer profile (S)(O) - Personalized look for Xbox System Guide (S)(O) - Offline achievments (S)(O) - Online achievements (S) - Access to other players' Gamer cards via Live (S) - Cumulative gamer score (S)(O) - Location/language profile (S)(O) - Reputation (S) - Enahnced matchmaking using above - Skill level matchmaking - Gameplay style profile (casual, competitive, etc.) - Recent players list (S) - Free and premium download game content(S) - Free and premium downloadable movies, music, tv (S) - Downloadable demos/trailers (S) - Microtransactions (S) - Custom playlist in every game (S)(O) - Play music from portable devices (S)(O) - View images from digital camera (S)(O) - Strem media from Windows XP (S)(O) - Interactive screen savers (S)(O) - Track info for CDs (S) (O) - Communication with voice, video or text (S) The Hardware: 1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD 2. All games supported at 16:9, 720p and 1080i, anti-aliasing 3. Customizable face plates to change appearance 4. 3 USB 2.0 ports 5. Support for 4 wireless controllers 6. Detachable 20GB drive 7. Wi-Fi ready Custom IBM PowerPC-based CPU - 3 symmetrical cores at 3.2 GHz each - 2 hardware threads per core - 1 VMX-128 vector unit per core - 1 MB L2 cache CPU Game Math Performance - 9 billion dots per second Custom ATI Graphics Processor - 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture Memory -512 MB GDDR3 RAM - 700 MNz DDR Memory Bandwidth - 22.4 GB/s memory interface bus bandwidth - 256 GB/s memory bandwidth to EDRAM - 21.6 GB/s frontside bus Audio - Mulitchannel surround sond output - Supports 48khz 16-bit audio - 320 independent decompression channels - 32 bit processing - 256+ audio channels To sum up the important stuff regarding XBL: There will be two versions of Xbox Live. Silver is free (everyone gets it), and Gold is a paid subscription, like the current XBL. It looks like Xbox Live will be free on the weekends for everyone; Gold members will get it all the time, obviously. Current Xbox Live accounts will carry over to the 360 and become Gold Xbox Live accounts. Both Gold and Silver members will be able to download demos, trailers, and other content through XBL. This info seems pretty legit, and some insiders have confirmed that this is indeed a real leak. At this rate, you have to wonder if Microsoft will have anything left to reveal at the MTV unveiling on May 12.