Zelda : Breath of the Wild. (WARNING! There will be Spoilers)

Discussion in 'Console Games' started by MRU, Mar 6, 2017.

  1. MRU macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Other
    #1
    To avoid contamination of the Switch thread and potentially spoilers for those who have yet to pick up the game, can we please use this thread for future discussion.
     
  2. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #2
    Thanks for starting this!

    Before I post, let's agree that by definition there are going to be spoilers in this thread, so

    **Read at Your Own Risk!**

    Maybe people can identify at the top of their post if it will be a *minor* or *major* spoiler, or even better yet, obscure any major spoilers, so people can still enjoy the game on their own?
    --- Post Merged, Mar 6, 2017 ---
    Not really a spoiler, just happened to hit the screen shot button at the right time...if you don't want to see a real spectacular death of Link, do *not* click the link

    https://twitter.com/Lone_Beagle/status/838784975159742465
     
  3. Jovian9 macrumors 68000

    Jovian9

    Joined:
    Feb 19, 2003
    Location:
    Planet Zebes
    #3
    I got chased down last night (while on horseback) and one-shot with a club. Flopped off my horse and died. It was eye-opening :)

    Also, I'm afraid to lose my horse now that I have it. I keep looking for stables to tie it up while I do other things.
     
  4. iosuser macrumors 6502a

    Joined:
    Mar 12, 2012
    #4
    Spoiler: Link can jump in BOTW :p

    This is great. I don't usually read any guide or spoiler reviews on titles I care for, but this being an enormous open world I think I'm going to need an occasional hand-holding. I've actually been watching my son play. I'm going to start my own save game soon.
     
  5. MRU thread starter macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Other
    #5
    Oh yeah, it never occurred to me until you said it that you couldn't manually jump before ....
     
  6. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #6
    Loving it so far. :D

    I was really bummed out when I got the idea that I could axe down a tree to cross a canyon but that lazy Link, who climbs literally everywhere else, wouldn't climb onto it. took me really long to figure it out, lol.

    I'm playing mostly blind (no youtube, no guides etc.) with minimized hud. But after receiving the paraglider got a bit afraid that I'd have to walk some really long *** way if I'd jump into the blue (=wrong direction) before I got a horse. So glanced at the map where the next waypoint roughly is ;)

    Btw. can horses break apart? ;)

    Loving it so far. Even cooking is fun and I'm generally hating on those things (like playing the effing flute in Windwaker..). There could be more different enemies I guess (got a bit spoiled when I walked almost immediately into the big stone giant at the very start).
     
  7. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #7
    The number of times I've been killed in one hit is beyond counting (and I'm not including the times I detonated a bomb when I was too close :) )
    --- Post Merged, Mar 6, 2017 ---
    Well, you could also jump in Link's Awakening, but you had to get that ability in a dungeon...that is about the only time I can recall Link jumping.
    --- Post Merged, Mar 6, 2017 ---
    LOL, I think you played the effing "flute" in OoT, and you conducted the effing wind orchestra in Windwaker!

    I agree, I normally get tired of cooking, alchemy, smithing in other games, but this cooking has the right amount of "difficulty" and applications. So far...
     
  8. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #8
    Ah you're right. I remember the effing flute in Ocarina. Wasn't a fan. ;)

    Game is indeed taxing (for a Nintendo one that is..) got indeed OHK 3-4 times already on the plateau. Add to that a couple of 'death by accident' or 'death due stupidity' and it really adds up. :D

    But still, love the plateau and could have done with a couple of more enemies. Maybe that comes later again when eventually revisiting, no idea. Also read about the dlc and the 08/17 one says something about another difficulty..
     
  9. Cnasty macrumors 68020

    Cnasty

    Joined:
    Jul 2, 2008
    #9
    I shouldn't be in here as mine comes tomorrow but I cant help it!!!!!
     
  10. Jovian9 macrumors 68000

    Jovian9

    Joined:
    Feb 19, 2003
    Location:
    Planet Zebes
    #10
    Protip: When given the choice between hearts and stamina; take the hearts. You'll need them :)

    At this point I'm basically traveling around in the directions of the main quests and veering off course if I see a shrine anywhere near me. Since shrines are basically portals to travel around quickly I've decided they are my main focus to obtain for now as this is a big map.

    Got my first horse yesterday and got to the stables today. He's no longer wild and is registered. Named him 'Bowser' ha.
     
  11. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #11
    I dunno, I was going to write in and say "Take the stamina..." My reasons...you can climb to a couple more places and take off with the paraglider, or (sometimes) find cool treasure on mountain peaks. Honestly, esp. in the beginning of the game, with some of the OHK's, 1 measly little heart isn't going to help a whole lot.

    Got my first two horses...named the first one Apple, and then the second one Apple2 :) I guess next is Apple///, then Lisa, and then Macintosh? Then Powerbook, then Newton, then eMate...
     
  12. MRU thread starter macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Other
    #12
    Apparently there is a stamina glitch allowing you to easily ascend mountains ....
     
  13. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #13
    LOL, just because I can do it, doesn't mean it is a glitch!
     
  14. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #14
    Yea, when I got there I first thought: "Didn't the old man want those orbs from me? Too risky giving them to the lady."

    Then: "Aw, Nintendo won't put in a trap like that into their games plus it's too hard to just keep chugging along without upping the stats now. Screw it: gimme that heart asap!"

    Then "Hmmm, shouldn't I've gotten the stamina instead? Link can run/swim/whatever for ****. Such a weaklingk ;)"


    ---

    Am I the only one that thinks stuff breaks too easily? Especially when I want to surf my shield (good fun, found out about it pretty late lol) and it breaks almost instantly. I don't mind the mechanic in general but a little bit more durability wouldn't be amiss.
     
  15. JohnGrey macrumors 6502

    JohnGrey

    Joined:
    Apr 21, 2012
    Location:
    Cincinnati Metro
    #15
    If you've got the Link Smash amiibo, scan it to get Epona and go register her. A far better mount than what's available elsewhere.
     
  16. Jovian9 macrumors 68000

    Jovian9

    Joined:
    Feb 19, 2003
    Location:
    Planet Zebes
    #16
    I don't (we only have a few amibos as we have nearly every disney infinity character unfortunately). But I may have to get it now :)
     
  17. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #17
    I guess even in Hyrule...they don't make stuff like they used to! :)

    I've learned not to get too attached to stuff, especially my (wahh!)
    first Eightfold Blade
    that I broke too soon.

    Minor spoiler update:
    Just survived my first assassination attempt!
     
  18. Jovian9 macrumors 68000

    Jovian9

    Joined:
    Feb 19, 2003
    Location:
    Planet Zebes
    #18
    Yes. Stuff breaks too easily. There needs to be a repair mechanic in here somewhere. At least one of my swords and bows I'd really like to have kept/fixed.
     
  19. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #19
    Btw. I've read that raiding lots of outposts makes the game harder / spawns more or harder enemies. I like that mechanic!
     
  20. Jovian9 macrumors 68000

    Jovian9

    Joined:
    Feb 19, 2003
    Location:
    Planet Zebes
    #20

    If true, that's definitely a cool mechanic. I've stopped, for the time being, fighting random enemies as the rewards versus broken weapons doesn't justify it. Maybe when I have a bigger bag and can hold more backup weapons.....

    Right now I'm quest lines and shrines versus exploring and fighting.
     
  21. MRU thread starter macrumors demi-god

    MRU

    Joined:
    Aug 23, 2005
    Location:
    Other
    #21
    I'm finally venturing outside of the initial planes. Agree with everyone regarding how quickly stuff breaks. No wonder the world is in ruins, how the hell were buildings supposed to stand the test of time when a sword (which seems embedded in rock for decades before you pull it from it's rest) breaks after hitting a few measley bats ...

    Blacksmiths and builders are clearly cowboys in Hyrule ....
     
  22. JohnGrey, Mar 7, 2017
    Last edited: Mar 7, 2017

    JohnGrey macrumors 6502

    JohnGrey

    Joined:
    Apr 21, 2012
    Location:
    Cincinnati Metro
    #22
    Agreed. The only thing that can be 'repaired' presently are the two Zora tridents, the Lightscale and the Ceremonial (the latter looks like the former but less durability and power) and both of those take a metric tonne of flint to have reforged.
    --- Post Merged, Mar 7, 2017 ---
    Sadly, I think the durability mechanic was put in as busy work. The Hyrule of BotW is enormous, but there aren't a many things to do outside main story locations, besides the occasional puzzle or investigation that uncovers a hiding Korok (which inexplicably plays into the inventory expansion system, as opposed to resource collection in Horizon, which I feel is the better way to go about it, since it's tied to experience via harvesting). So, you get to use the average weapon for a bit and then you have to go dig up another. o_O
     
  23. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #23
    Look at it this way...weapons are kind of like disposable razors, Link is now living in a consumer-oriented, disposable society :)
     
  24. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #24
    I don't have a problem with the mechanic in general (and am somewhat glad there isn't a repair mechanic present - at least it seems that way - as it would lead to much more micro-management) as I won't be marching through with 2-3 weapons like in other games (or render the lesser ones at least completely useless) and will, on the contrary, use all of 'em but not doing the shield-surf since it easily breaks my gear is contra-productive. Maybe I just haven't found the right stuff for now..couldn't play that much.

    Also, it's a mechanic that could be easily fixed with a patch imho ;)
     
  25. blesscheese macrumors 6502a

    blesscheese

    Joined:
    Apr 3, 2010
    Location:
    Central CA
    #25
    I find it is a mechanic that forces me to use wayyy more weapons than I ordinarily would, and try to understand the advantages & disadvantages of each. Ordinarily, say in Skyrim, I usually settle on one-handed swords, usually after half-heartedly trying the maces and axes and two-handed weapons. I just like having a shield...

    In BotW, nope, you gotta just get used to using what you have on hand. Although I try to hang on to a spear (for big opponents) as well has some of the heavier two-handed weapons, just in case.

    Overall, I think it is a smart & savvy gameplay mechanic. Do I love it? no, but it forces me to be a better gamer.
     

Share This Page