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View Full Version : Help with a programming project




white89gt
Mar 5, 2006, 02:05 PM
There's a game for PSP called Lumines that is a lot like tetris, but better in my opinion. If anyone has played it, can you give me some insight into how to go about programming a clone for the mac? I'm a pretty competent programmer when it comes to PC stuff, but I've never done any programming on a mac. I'm just looking for a starting place.

TIA



HiRez
Mar 5, 2006, 03:20 PM
If you know any OpenGL you're all set because it's pretty much the same. But that's probably what you'd use for most games that need any graphical horsepower anyway. There is no DirectX for Mac, so OpenGL is where it's at. I believe there's also a port of SDL for Mac. You could use other stuff like Java or C/C++/Cocoa/Quartz if you're doing a 2D game, but in general the performance is not going to be great. So I would recommend learning OpenGL.

jtalerico
Mar 6, 2006, 06:06 AM
There's a game for PSP called Lumines that is a lot like tetris, but better in my opinion. If anyone has played it, can you give me some insight into how to go about programming a clone for the mac? I'm a pretty competent programmer when it comes to PC stuff, but I've never done any programming on a mac. I'm just looking for a starting place.

TIA

What is your instructor going to run it under? (not that it matters)..

I would honestly go down the java route. (not sure what Lumines is) But java Tetris sounds easy enough to do.

white89gt
Mar 6, 2006, 05:01 PM
What is your instructor going to run it under? (not that it matters)..

I would honestly go down the java route. (not sure what Lumines is) But java Tetris sounds easy enough to do.

It isn't a project for school or anything like that. I would just like to make a clone of the game for personal use. I was thinking Java, but my skills are kind of rusty. I'll need to brush up some before I begin regardless of which compiler I use.

macdong
Mar 18, 2006, 02:08 PM
It isn't a project for school or anything like that. I would just like to make a clone of the game for personal use. I was thinking Java, but my skills are kind of rusty. I'll need to brush up some before I begin regardless of which compiler I use.

if you have the time, i'd recommend you to invest in OpenGL.