View Full Version : Xcode frezee & 5294 Trace/BPT trap

Jan 8, 2009, 03:15 PM
I working slowly with my code because 2 things that are making my crazy.

I doing everything first with unit testing, using:


I code a little, then build. If exist a problem, somewhere, XCode Freze & is necesary stop the build. I don't get any complain.

With voodo I fix it, then work again.... but if exist a problem with I get

5294 Trace/BPT trap

I start to learn that that men that somewhere a object have a trouble with memory assigment.

I have enable zombies, but I don't see where that option give some usefull info.