View Full Version : Cocoa OpenGL/3D

Nov 25, 2004, 05:19 PM
Hey all,

I've been reading about Cocoa for a few weeks and have just become interested by OpenGL - I want to create a basic 3D landscape by raising and lowering parts of a grid. Anyway, I've been looking for a few hours and I really can't seem to find much documentation on using OpenGL with the Cocoa framework and what I have found has been a little vague... so I guess I need some kind of intro/tutorial here :o.

Thanks a lot :),


Nov 29, 2004, 06:26 PM
A Google search not helping?

I'd look into iDevGames.com's tutorials, if they are up.

I remember finding some nice OpenGL tutorials using Cocoa, but I don't have them bookmarked. Google helped me out.

Dec 21, 2004, 08:12 PM
afaik you can just use an opengl container and adressit with opengl.

opengl, in turn, is a language of its own, there is no cocoa lib for that in Panther. you might want to checkout coreImage on Tiger