Damn, that's a lot of money. I hate that Apple gave in... but I guess they kind of had to, right? At least all the hate is over with. 
fatfish said:There's more to this than anyone here as realised I believe.
A hundred with 6 zero's is an awful lot of cash, even for Apple, but what gets me is just how quickly this has been settled.
Before going down that road though, lets understand that fighting this case could have cost Apple between, let's say half as much and maybe 3 times as much, so it's a fair gamble. Additionally it seems that Apple have endorsed the creative patent, which may pave the way to creative receiving further license fees of which it seems Apple will receive a share.
The deal also lets creative move into the accessory market with made for ipod and out of the mp3 player market. I don't know if this is usual but I have an ipod which cost £ 270, but I have around £ 400 of made for ipod accessories. Perhaps creative will earn more from accessories than their zen. creative have struggled against the ipod, the zune may not have a significant impact on ipod sales but it would destroy the zen.
In many ways it is all the accessories for the ipod that make it so irresistible. creative may not only join the made for ipod market, but enhance it and ultimately benefit Apple. Also whilst not clear here whether the tag is free or not, I believe the made for ipod tag earns apple 10% of sales, which if not free is likely to recover all if not more than the $100 m paid to creative.
Now to the issue of how quickly Apple settled. I have to wonder why Apple could not have hung on for 6 months, offered creative half or 3/4 as much and had their hand snapped off because of creative's declining situation. Put simply I believe the deal had to be done quickly because Apple are about to announce something big, something that may have made the $ 100m look miniscule.
neonart said:Yes!
What if at this point Creative can sue Microsoft and others for infringing on "their" patents with the backing of Apple!?
In essence Creative can stay alive selling a few MP3 players, sound cards, and iPod accessories. But they can also sue on demand anybody who tries to use a similar interface (read: everybody). Then Apple jumps in and says: "Hey, we paid. So-and-so should too."
It would also force future and current competitors to try to find another interface, which Apple believes won't work as well.
Apple plays chess very well. This may end up being a very slick move!
twoodcc said:wow.....$100 million. yikes![]()
Phil A. said:Don't 90% or more of the MP3 players on the market also infringe this patent (including the forthcoming Zune). By making this payout Apple have given Creative the means to fight other companies (such as Microsoft, Sandisk, etc) which could tie them up for years...Meanwhile, Apple have their nice license agreement and can continue unabated...
retroneo said:Because of Apple's actions, Creative can now legitimately force other MP3 player makers to pay too. I think this is what Apple wants.
balamw said:As has been mentioned the typical patent litigation is in the $5-$10 M range paid to the attorneys. With the main lawsuit and 5 countersuits they could have made a big dent in that $100M. Even when you have a large legal staff, litigation is usually handled by outside firms that specialize in those kinds of trials. With 32 million iPods sold in 2005 even a $3 licensing fee (~1% on average is not an atypical licensing fee) you'd easily surpass $100M if you were planning to sell iPods for more than 1 more year. A lump sum is preferable.
There are also less obvious or tangible costs. Uncertainty is never good buyers may shy away from a purchase if they feel there is a potential that the product will soon be abandoned/unavailable. There's also the fact that the discovery process in such lawsuits is often used as a tool to try and pry information out from the other side, such as future product plans, etc. that might well be worth big $ keeping undr wraps. And last but not least is the distraction that such a suit tends to place on the key employees who may be involved in designing a workaround or simply being deposed and directly involved with the trial.
B
ipedro said:They still can. Apple can turn around tomorrow and buy Creative for what it's worth and would have in essence paid itself the $100M.![]()
Well, it wasn't just this lawsuit. Five lawsuits were settled @ $20M a suit + no distractions of dragging this out... Plus they now are paid up FOREVER to use this license + they could recoup some money if Licenses are granted to others... doesn't sound as drastic as $100M is suddenly down the toilet. There's some value there for Apple.jsarrasinjr said:You have to wonder how tenuous Apple's position was considering that they have settled so early (in huge lawsuit time). 100 million dollars is a lot of money to spend to get Creative off their back.
yeah, maybe apple had that planned or somethingSome_Big_Spoon said:So Apple pays $100mil, and it sounds like Creative may be getting out of the iPod competition biz... and into the iPod accessory biz (which is probably more lucrative).
Apple appears even to be booking the license as an asset on their balance sheet and hence the cost of it will be amortized overtime (asset depreciation).JGowan said:Well, it wasn't just this lawsuit. Five lawsuits were settled @ $20M a suit + no distractions of dragging this out... Plus they now are paid up FOREVER to use this license + they could recoup some money if Licenses are granted to others... doesn't sound as drastic as $100M is suddenly down the toilet. There's some value there for Apple.
WildCowboy said:Creative's stock up 30% in after-hours trading. The $100 million is a drop in the bucket for Apple, but it will certainly help Creative...
Well, looking at the rough numbers, this settlement has Apple paying about $1.70 for every iPod ever sold.steve_hill4 said:The courts could have said prior art, case dismissed or patent stands, Apple owes Creative $10 for every iPod sold since day 1.
aegisdesign said:So, in summary...
Apple pays Creative a one time fee of $100M to licence their patents.
Creative joins the 'Made for iPod' program making accessories for their competitor, Apple, who gets money for 'Made for iPod'.
Creative still HAS to defend it's patent against other competitors - that's the nature of patents - or licence it to them. If they do, Apple takes some of that money too. In a round-a-bout way, Apple is getting money back from it's competitors. Nice.
Creative have a much better case because Apple settled.
Creative still owns a valid patent. If Apple had won, there would be no patent so anyone could copy the Creative/Apple style interface.
Apple continues on as if nothing has happened. No long court case delaying sales. No injunctions to halt imports.
Explain to me why people think Apple lost here?
Creative knew it was about to get reamed by Microsoft's Zune which it's players aren't compatible with. They knew to get out of the market. Instead of legitimising Microsoft's offering, they've tied up with Apple. It might bug us that Apple have legitimised a bogus patent but it's otherwise very, very smart.
Phil A. said:Don't 90% or more of the MP3 players on the market also infringe this patent (including the forthcoming Zune). By making this payout Apple have given Creative the means to fight other companies (such as Microsoft, Sandisk, etc) which could tie them up for years and possibly even delay the launch of Zune. Meanwhile, Apple have their nice license agreement and can continue unabated...
nchu429 said:thats:
334,448 iPods or
671,141 Nanos or
1,449,275 Shuffles.
retroneo said:Because of Apple's actions, Creative can now legitimately force other MP3 player makers to pay too. I think this is what Apple wants.
Cameront9 said:The question is: Will they go after Microsoft, too? It would be hypocritical not to, after all.
Creative's market cap is only $500 million versus Apple's $57 Billion, so they probably wouldn't have had a problem doing it.IJ Reilly said:[...] Why do I think Apple could have bought the entire company for that kind of dough?