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#26 | |
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Quote:
For the Firefox example... it might be big enough for a while to not be affected, but what if it stays out of the AppStore... 90%+ of Mac users stick to AppStore only, and Firefox usage on the Mac gets so low that Mozilla no longer cares about updating it and lets it go. I can see how many projects might just die off with Mac support. |
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#27 |
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As I stated on a previous post, that's exactly what happens to other OSes as well. How many Ubuntu users would you think they actually look at products outside Ubuntu's Launchpad repository ? How many would you think they have the time and are willing to struggle with "outside s/w" dependencies, update headaches, etc etc.
Again, it's not just Apple's choice. |
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#28 | ||
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Quote:
With google all applications will always have homes outside of the App Store but for convenience many people like the App Store. Quote:
Glass half empty and all that. So far I have seen no sign of that happening (and I have been keeping an eye out) in fact it can play both ways the App Store often increases the exposure of other software stores and companies own web stores.You get a halo effect, for example people buy your application in the App Store they then tweet about how awesome it is (hopefully) so the next person reading the tweet googles the app. They find your website and buy a copy... I have seen this in action both through being a customer (I bought iFlicks on the iFlicks site after reading a tweet from someone who bought it in the App Store) and as a publisher as I work for a games company with games in the App Store. I am not saying that your surmise is impossible I am just saying it is highly unlikely to get that far or bad. I find it comforting it has already been a year and I have seen no evidence of this drop off happening which I would expect to have seen in limited cases by now. Edwin |
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#29 | |
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__________________
"Hey, hey, hey, they are playing our song. Lets go kill some monsters!" MBP, 2.2 GHz intel i7, 4GB Ram, Radeon HD 6750M (1GB VRAM), Bootcamp: 64bit W7; iPhone5, iPad3.
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#30 | ||||
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Yea, I'm hoping ID/Aspyr can start bringing these classics over to the MAS eventually. More Doom and Quake please ![]() Quote:
On the flipside, Apple's iOS app market is still the richest, most abundant app market today, that currently reaps about 90% of the lion's share of developer profits, between it and Android. iOS is a ridiculously profitable environment, but I believe the MAS's intentions are identical and will have more impact as the Mac user base grows and PC continues to shrink. But that's obvious. Quote:
And before you know it, Microsoft will start taking cuts and imposing rules too with their Windows App Store on Windows 8. Quote:
Yea, I know what you mean, but the MAS does try to make it easier for developers to update their apps and have it pushed to the user, with no fuss at all, so perhaps it will be different this time around....
__________________
iMac 27" (Late 2012) iPhone 5 iPad mini Apple TV (3rd Generation) Time Capsule (4th Generation) PC free (since 2008) Game Center: ICARAS
Last edited by Icaras; Feb 3, 2012 at 11:28 AM. |
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#31 |
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Got it from the Mac App Store!
Haven't played it yet, but I assume gr8 things... will do my Radeon 5870 some justice, eh? ![]() BTW, I love the Mac App Store. I love not having to use a serial number which I could lose, no need for a *real* DVD in the Mac. Just like the iTunes Music Store, it's gr8 to be able to browse around the Mac App Store and get the software you want just by clicking on it. It helps me actually buy the software instead of 'torrenting it, just like the ol' MP3's (remember those things?)
__________________
Steve Jobs. 1955 - 2011. My Hero. |
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#32 | |
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Quote:
.
__________________
Aluminum iMac ; Ipod 4G ; iPad 32GB 3G ; Macbook Pro Unibody
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#33 |
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No support for the 320m means a lot of folks cant run this one. oh well, bioshock 1 & 2 will have to do with some left 4 dead.
__________________
Those that give up Liberty to have temporary Security deserve Neither......Benjamin Franklin. |
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#34 |
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Duke Nukem Forever and now Rage.
![]() Rage was fun but it had its issues (at least not to the same extent as DNF). Here's to hoping the Mac App Store continues to generate new ports. Borderlands 2 and Grand Theft Auto 5 surely must come. Before you know it, we'll have a Game Center for Lion. |
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#35 | |
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Quote:
Additionally I maintain my work MBP and my home MBP; but use the same iTunes accounts so when i buy it on one, I get it on the other automatically. I never have to worry about losing the disc or serial number; I can always re-download it whenever I want. This alone saves me a TON of energy. I hate dealing with discs (prediction, next gen Mac laptops won't have DVD drives). 90% of all my app purchases are now through the MAS. I do wish they had a way to install demos / trial versions and then upgrade it to the full version. I don't like the idea of "XYZ free" and then buying "XYZ" because they are two independent things; would be nice to be able to download "XYZ free" then click "Upgrade" to buy the whole thing; thus purging "XYZ free" from my system automatically. But that's something I can deal with. ![]() (other purchases are through Steam, and an occasional boxed item when required). BTW, I though originally MS was going to make Windows8 require the Windows App Store and everything had to be installed through it. I think that they've back peddled on this but it is obviously a goal that they are trying to set forth. |
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#36 | |
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#37 | |
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Good luck with that.
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#38 |
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Android's store isn't strict. It also features apps with viruses.
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#39 | |
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It even allows Apple to say.. put in a new API version in OSX 10.8, then require in use for software and eventually force everyone to OS upgrade... so say later when 10.9 comes out, people still on 10.7 might get forced to 10.8+ simply because of the new rules for software in the store. I never said it should be free to use, it should be more relaxed in what is allowed to be in there. |
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#40 | ||||
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What rules apply on the Mac App Store that you consider asinine? Please be specific. ---------- Quote:
It makes sense to me that Apple wouldn't support Windows apps on the MAS. Why would they? ---------- Quote:
---------- Quote:
hopefully the Mac version of Rage won't have the texture problems other platforms have had. Anyone comment yet having played some of it? |
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#41 |
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I bought it and have played it for 10+ hours now, and I haven't ruined into any problems whatsoever. Performance is superb and I can't find any texture bugs.
running on i5 iMac with 1GB 6970m. I had heard a lot of criticism of the gameplay but so far I really do enjoy it more than I have enjoyed this kind of game in a long long time. Yeah its to bad we don't have multiplayer but still I do enjoy this game a lot. |
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#42 |
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iMac early 2008 here ,
Dual core 3.06, 4gig ram, geforce 8800gs 512mb ; Im getting textures issues; pop-in when loading a zone or when I turn my mouse quickly . Should I re-install ? or its because my system is on limit with RAGE ?
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#43 | |
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Even on my HD 5870 I, sometimes, occasionally, see the textures "sharpen" a bit when loading a huge outside scene. Must admit, this game looks brilliant!
__________________
Steve Jobs. 1955 - 2011. My Hero. |
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#44 | |
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I am not complaining that my rig is underpowered because, well, it's not. What I am saying, quite simply, is that I don't think Megatextures really provide a "next generation" experience as contemporary games (BF3, Witcher 2, hell even Gears of War 3) manage to provide visuals that are both higher quality at all perspectives and better performance. I have modified my .ini files to load the textures at close to their largest size and it still doesn't look that great IMHO. Quite disappointing actually. Maybe they've fixed some weird bug with my Crossfire and I should play it again and see if they've fixed it. |
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#45 |
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I own 40 games or so in Steam, but booting to Windows to use most of them sucks. Even if the Mac store is some big evil Apple thing, I'd rather buy there so I can play without rebooting and also know that many of my 'F' keys will work properly.
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#46 |
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and since no one believed me... another jewel from Apple.
Today announced as part of upcoming Mac OS X 10.8.. is Gatekeeper! which will let you lock down your Mac for "safety" to only run Apple approved/signed/trusted apps... which I'm sure will also be required to be in the MAS... making the first step "voluntary" to require the MAS. |
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#47 | |
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Quote:
http://www.cultofmac.com/146783/gate...mountain-lion/ |
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#48 | |
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You can still have unsigned apps (warning about them) You can have apps signed but not in the App Store (No warning). You can have App STore apps (No warning) So overall nothing is really different just easier to protect against Mallware. Overall win for general customers and power users alike. Edwin |
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#49 |
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The default setting lets MAS apps and Signed apps run.
There is an option to only let MAS apps run, or an option to let everything run. I'm mostly annoyed by this because it plays havoc with how Wineskin works. But overall, it shows Apple wants to require the MAS... but they want to convince users it was their idea in the first place to make them opt in for their own safety. MAS store apps always get a green light... signed apps lets Apple have the power to blacklist them and kill working apps on everyones computer. I just see it as another step in the lock down of the OS. If it just did a pop up and said "This is not a signed app, are you sure you want to run it?" then that is fine... but it doesn't... it basically says "this app is from an untrusted source" and just does NOT run it and gives no option to run it... you have to turn off the option, or manually run it through right clicking and selecting. |
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#50 |
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Basically Mountain Lion becomes Vista Lion
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Glass half empty and all that. So far I have seen no sign of that happening (and I have been keeping an eye out) in fact it can play both ways the App Store often increases the exposure of other software stores and companies own web stores.

iMac 27" (Late 2012) 
Linear Mode

