exactly my point. I never said it was bad for profit, in fact its quite the opposite. They are smart enough to let in Ciderized apps for now, which many of the games use... other than that, things like Aspyr ports are nothing new or broadened, just in the store... If everyone is making a ton of money making the Mac just like iOS, then thats what it will end up being... thats great for a phone, and partially a tablet, but for an actual personal computer? Maybe for the people who could currently use an iPad for their main computer just fine (many people more than you'd think). It still shows evidence that eventually the Mac as we know it will be gone.
It's called change. Funny how you completely ignore the fact that Microsoft themselves are trying to mimic Apple's merging of OSes with Windows 7 Mobile, Windows 8, and Metro, not to mention they are also launching a Windows App Store within Windows 8 that also gives them more control.
only because they are currently letting Cider ported games in... which is partially against their own list of rules depending how you interpret their rules. EA is willing to take the 30% cut off their profits simply because Apple and everyone else is pushing the mac App Store so much, that eventually no Mac user will even look for a game elsewhere... you act like they have a choice. As soon as Apple doesn't allow Cider ports anymore, EA won't add anything complicated anymore.. just simple stuff like they do for iOS.
So....EA likes making money too. Makes sense.
Everything else you've said so far is just mere speculation and not fact. Nothing tells me that users will not have a choice in the future. No evidence tells me Cider ports won't be halted on the Mac App store.
The choice is there... but if you'd listen to what I am saying... I'm talking about the future when the "choice" will be an illusion (or possibly removed from Apple outright). You have the choice to make your program and try to sell it on your own outside of the Mac App Store, or switch all your ways of working to the Apple way, and sell it in their store to be the only way enough people will buy it to be worthwhile... sure today its ok... 5 years from now? It'll basically be Windows and iOS/MacOS type devices that are completely locked down... its the start of the death of the Mac. I'm not saying the Mac won't exist, since they'll probably still use the name, but it won't be the same thing.
Drama much? The death of the Mac? Really? What? For you, right? It's like a relationship thats falling apart because somethings changed and it's never going to be the same anymore. Thats fine, but let the rest of the world please move on.
And your logic still makes no sense. Did you ever consider the possibility that if the MAS did become the most easily accessible platform for digitally distributed Mac software, then it's quite possible that developers would see more sales than traditional means of distribution, which could make up for Apple's cut of 30%. Don't forget that 30% also saves the developer from handling the up front business part of it, server space, and bandwidth. That's all money saved on their end. And it's not like Amazon or Steam don't take cuts too. They all take cuts. How else would they be in the market of retail?
You sure like to compare how badly it will be when Mac becomes like iOS, but the iTunes app store is one of the greatest business tech success stories of our time. 1/3rd of the App Market revenue is from games alone (
http://9to5mac.com/2012/02/02/apple...c-MacAllDay+(9+to+5+Mac+-+Apple+Intelligence)). Why would a developer want to exclude themselves from this pot of gold?