Hi!
For a few months now I have been working on a driving game with a focus on physics. The game is open-world with lots of objects to smash into. Timed challenges have been recently added, where the player will need to go to one place to another as fast as possible. I plan to release the current version (0.3) when an engine bug is fixed.
0.3 Trailer:
http://youtu.be/UxKaqpN7bIA
0.3 Gameplay/Features:
http://youtu.be/CxPt0JoJ9DA
Features:
Day/night cycle
Big city
Open-world driving
Many physics objects
Will be available for Mac, PC and hopefully Linux
Timed challenges
Free
Other Information:
This game was made on the Maratis3d game engine. The engine is free and open source, also easy to use. Maratis uses lua scripting, however you can have full access to the engine in C++.
Car Game is based on the "PhysicsTest" demo available on the Maratis website: http://www.maratis3d.org/
I am yet to decide on a real name for the game.
Tell me what you think and hopefully 0.3 will be released soon.
For a few months now I have been working on a driving game with a focus on physics. The game is open-world with lots of objects to smash into. Timed challenges have been recently added, where the player will need to go to one place to another as fast as possible. I plan to release the current version (0.3) when an engine bug is fixed.
0.3 Trailer:
http://youtu.be/UxKaqpN7bIA
0.3 Gameplay/Features:
http://youtu.be/CxPt0JoJ9DA
Features:
Day/night cycle
Big city
Open-world driving
Many physics objects
Will be available for Mac, PC and hopefully Linux
Timed challenges
Free
Other Information:
This game was made on the Maratis3d game engine. The engine is free and open source, also easy to use. Maratis uses lua scripting, however you can have full access to the engine in C++.
Car Game is based on the "PhysicsTest" demo available on the Maratis website: http://www.maratis3d.org/
I am yet to decide on a real name for the game.
Tell me what you think and hopefully 0.3 will be released soon.
Last edited: