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| View Poll Results: is this idea good? | |||
| yes, great idea |
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1 | 100.00% |
| no, McGyver is gone |
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0 | 0% |
| I don`t know |
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0 | 0% |
| Voters: 1. You may not vote on this poll | |||
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#1 |
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Game idea
Hi all.
I have some idea about a quest for tablets. It should look like an old-school McGyver style quest, with the tasks oriented to knowledge of physics, some chemistry, some mechanics, some electrical engineering. Tasks 100% repeatable in real life, no explosives from chewing gum, scotch and pine cones. Some examples of tasks - to build hydraulic jack for breaking out door, electrical magnet from wires and nail to get some metallic things, batteries from lemons. a quest where reading the tips is much more interesting then playing the game. I can see great educational purpose in it. Is there any developer, who is interested? |
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#2 |
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Sounds like fun but:
1 - How exactly will the game work? 2 - Are you sure you can keep it realistic? IE, I don't think much exciting stuff can be done with the electrical power stored in a lemon, can it? |
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#3 | |
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2 - I think, it can be realistic enough. If in the end of the level you find that you can not unlock your car, because the battery from remote is dead , the power of the two-three lemons is exactly what you are looking for. To unlock the car and get in. |
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#4 |
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... how much prior experience do you have? If you've never made a game before, I strongly suggest setting your sights far lower. I have played around with Ogre 3D + Blender (which I highly recommend if you want to make an app with 3D graphics,) but I've never gotten anything up to production quality... I get the idea that making a basic dogfight game that people might pay some money for would take an individual developer around 2 years to make. It would take a duo around a year to make, a trio 8 months, and so on... it takes a lot of man hours to make 3D games. Meanwhile, it takes about 1/10th as long to make 2D games of similar quality.
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#5 | |
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It doesn't look like I can make a game of that level. I have made a very simple game with cocos2d - but it was so much crap, that I didn't published it. For my point of view, it can be done with UDK. Of course, not by me. How do you think, is it real, to write a screenplay for game and sell it? Or better just to share idea, and may be some one will pick it up? |
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If you abandon it before you finish, well, at least you tried, right? You'll have a bit of experience with 3D games even if you never finished one which might lead to you being on a team that actually makes a game someday, right? |
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| mcgyver, quest |
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