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Real Racing 3 Coming to U.S. February 28th with Freemium Gameplay, Available in Some Countries Now
![]() EA and Firemonkeys'*Real Racing 3 is set to be released later this month, though it is currently available for download in some international App Stores as part of a soft launch to test the system. The game, which is the highly anticipated followup to Real Racing 2, features real cars, photorealistic tracks, online time-shifted multiplayer, and impressively accurate physics. ![]() Quote:
To alleviate wait times, players are encouraged to purchase gold coins. Coins are bought in the app, but can also be earned through gameplay. Many fans of the series are upset with the newly implemented freemium mechanics because previous games were not freemium titles. TouchArcade has posted a hands-on video of Real Racing 3 with designer Ptolemy Oberin showing off the gameplay and the realistic visuals. Real Racing 3 is currently available for download in the Australia, New Zealand, and Canada App Stores. It is slated to be released in the U.S. App Store on February 28. [iTunes Link] Article Link: Real Racing 3 Coming to U.S. February 28th with Freemium Gameplay, Available in Some Countries Now |
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#2 |
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Saweeeet!
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Joe Roraff ![]() http://www.NoCoincidenceStudios.com http://www.LaCrossesRealEstate.com |
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Really? That sounds annoying as hell. Hope there's a non-"freemium" version available eventually.
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My dog is better than your dog. |
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I make jokes and I make posts. Be aware, if we appear to be in agreement, I'm probably being sarcastic drunk. |
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I love that freemium games exist, but I would also love the option to just essentially buy the game 'outright' as well (say for what they usually charge for the title - $5 or so).
Then people who don't mind cooldowns or whatever can play, people who occasionally buy gold coins can pay occasionally, and the hardcore can just pay a larger fee up front to get everything. Maybe even $10!
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2010 15" MBP i7, 8GB RAM, 256GB SSD || Unlocked White 64GB iPhone 5 || 64GB Black iPad 3 Follow me on Twitter! |
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The game is out in NZ and the verdict is in: infected with IAP's in the range of 99c - $150. There is a service waiting time around 6 hours before you can race again (can't be skipped) 1 star garbage that looks awesome, but unplayable.
http://forums.toucharcade.com/showth...178087&page=50 Last edited by Pecheneg; Feb 13, 2013 at 02:37 PM. |
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This is all part of marketing psychology and has been mastered by certain companies who are now leading the rest of the market to copy them.
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15" rMBP 2.7GHz+16GB+768GB :: iPhone 5 32GB :: iPad Mini 64GB Wi-Fi |
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Why do they wait with releasing it in America? Do they want the other countries to find the bugs before it goes live in the big US market?
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#9 |
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Not available in the Canadian store.
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2010 15" MBP i7, 8GB RAM, 256GB SSD || Unlocked White 64GB iPhone 5 || 64GB Black iPad 3 Follow me on Twitter! |
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...and EA ruins yet another promising franchise.
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Good bye, RR...
It was a hell of a ride until EA came along... Glassed Silver:mac
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Last login: Sat May 5 22:52:51 on ttys000 Society-System:~ dumbnut$ rm -rf ~/Library/mind.db ~/Library/Frameworks/tolerance ~/Library/Frameworks/commonsense ~/integrity ~/individuality |
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ZzZzZz
Game looks boring as hell. No physics? Really? No damage simulation? Not even realistic audio. And this is supposed to be the first so called 'console quality' iOS game...
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I was actually looking forward to this game - I have all the other real racing games on iPad/iPhone/iMac .... BUT this freemium stuff turns me off. Adding wait times after upgrading? Longer wait times the more the games progresses .... sorry, I am not willing to keep paying to play. I am willing to pay $10 (or more for a real good game) to get the game and play it - but I am not willing to feed the game constantly on every single device with money. ... guess I will not get the game than.
Too bad they will still make tons of money from people willing to feed actually dollars constantly to play.
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sent from my computer |
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Yet another terrible move by EA.
In fact, it's about time Apple revamps its search engine to allow for NON-FREEMIUM or NON-IN-APP PURCHASE APPS...I hate paying for something just to discover that it's not the full app.
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iMac 27" Core i7 3.4GHz, 16GB RAM, 2GB GPU, 120GB SSD+4TB HD, Bowers & Wilkins 685, Nuforce HDP, OS X 10.8.3; iPad 3 Wi-Fi+4G 64GB; iPhone 5 White 32GB. |
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Glassed Silver:mac
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Last login: Sat May 5 22:52:51 on ttys000 Society-System:~ dumbnut$ rm -rf ~/Library/mind.db ~/Library/Frameworks/tolerance ~/Library/Frameworks/commonsense ~/integrity ~/individuality |
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#21 |
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Finally
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#22 |
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Not yet out in the Canadian App Store...
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#23 |
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Fundamental issue I have with this model: the developer doesn't have to put in any extra effort for my extra money.
I'm perfectly willing to pay for a game multiple times if I'm buying additional levels (IE, sequels/expansions,) - but this is basically going back to a more expensive version of coin-op where games cost $1 and up instead of $0.25-$0.50. |
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#24 |
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#25 | |
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I played it, it's not Real Racing anymore, it's a totally different game. The racing experience is the same, but UI is revamped and it sucks, on the iPhone it's tiny as hell. Waiting time sucks also, after the very first race(!) you have to wait 2 minutes. I'm sure they were making millions on the first 2 games, but human greediness has no limits. |
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