|
|||||||
![]() |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
#1 | |
|
Controversial Freemium Game Real Racing 3 Hits the U.S. App Store
![]() Controversial freemium game Real Racing 3 was released in the U.S. App Store tonight, after being tested in several international App Stores. Real Racing 3 is the highly anticipated followup to Real Racing 2, with real cars, photorealistic tracks, and online time shifted multiplayer gameplay. ![]() Our sister site TouchArcade has published a review of the game, explaining both the upsides and the downsides of the freemium gameplay. Quote:
Real Racing 3 is currently available in the App Store for free. [Direct Link] Article Link: Controversial Freemium Game Real Racing 3 Hits the U.S. App Store |
||
|
|
0
|
|
|
#2 |
|
Hope it crashes and burns... followed by a "premium" $5.99 release without annoying freemium features.
__________________
My dog is better than your dog. |
|
|
|
26
|
|
|
#3 |
|
Due to the title, I thought this game had sex involved.
|
|
|
|
4
|
|
|
#4 |
|
|
3
|
|
|
#5 |
|
Such an annoying way to play a game like this.
I'd pay for it, I'd pay a decent amount for it, like $10 or $15 like RR2 but I'm not going to download it for free because it's such a rotten way to play a game.
__________________
This is going straight to the Pool Room |
|
|
|
12
|
|
|
#6 |
|
I would rather play $20 for the game.
|
|
|
|
3
|
|
|
#7 |
|
Can someone please explain to me how "freemium" games/apps continue to be produced when every single person hate them. Do people just hate them yet continue to play them and in turn keeping devs thinking that freemium works?
|
|
|
|
5
|
|
|
#8 | |
|
Quote:
Drives me nuts. I loved the earlier model of iOS gaming, where you'd have a limited 'free' or 'lite' version, with maybe one or two levels or something, and then a 'pro' or 'premium' version that was fully loaded. What an awesome experience for the consumer! You can try out the gist of the game for free, and if you like it, pay a reasonable price for a full featured and supported game!
__________________
Windows7 PC - Phenom II 965@4GHz x4 Cores, 4GB DDR3-2133, Radeon HD5870 | iPhone 5 32GB | iPad WiFi+3G 64GB | Mid 2012 MacBook Pro 13", Dual 256GB SSD's in RAID 0, 16GB DDR3-1600 |
||
|
|
11
|
|
|
#9 |
|
Starting to download now. Still disappointed it's freemium.
|
|
|
|
3
|
|
|
#10 | |
|
Quote:
http://appshopper.com/bestsellers/gros/?device=iphone |
||
|
|
6
|
|
|
#11 |
|
Really?^
Anyways, this seems like an odd way to play. I have never really liked the idea of being limited to a certain amount of time, but if this is how they decide to do this then I guess only time will tell. |
|
|
|
1
|
|
|
#12 |
|
So basically, I'm forced to play a game by the way a guide tells me in order to save money? No thanks. That's not a very fun experience. That's more like Sims FreePlay which also forces you to follow their directions.
__________________
Have You Hugged Your Mac Today?
Daily Expressions | Power Mac G5 | Late 2011 13" MacBook Pro | iPod Nano (7G) | iPod Shuffle (2012) | iPad Mini |
|
|
|
1
|
|
|
#13 |
|
Not showing up on my iPhone yet
|
|
|
|
2
|
|
|
#15 |
|
Microtransactions suck balls. Unfortunately it looks to be the way it's headed. All the big publishers are doing it.
|
|
|
|
1
|
|
|
#16 |
|
|
0
|
|
|
#17 |
|
I don't see how this game is "controversial" though.
|
|
|
|
4
|
|
|
#18 |
|
I can't picture dropping coins into a game to play it. Where would anyone get that idea?
|
|
|
|
2
|
|
|
#19 |
|
|
8
|
|
|
#20 |
|
Because that's how the mind of regular Joe works - attracted by the free price tag, downloaded it, got stuck in the middle with a 'wait or pay' dialog, feeling impatient, pay. At least that's how Candy Crush Saga works. Of course I hate those games very much but you can see how many of them are listed in the top spots of "Top Grossing" list.
__________________
Mac: rMBP'12, iMac'08/24", Mini'09 (dead), MBP'10/15", MBA'11/13"/256. iPhone: 5/64B, 4S/64W, 4/32B, 3GS/16. iPT: 3G,1G. iPad: 3/4G/64 2/3G/32, 1/WiFi/16. ATV'12,'11 AEBS'09 |
|
|
|
1
|
|
|
#21 | |
|
Quote:
People who are used to paying up front for games don't like freemium, so they don't play them. However, 10 to 1000 times more people who don't like to pay for games download them because they're free to download. If a small fraction of those players later decide to upgrade, the game makes even more money than it would have from catering to the much smaller number of people who pay for games up front. Who cares if they complain? Further, since so many people can be seen playing these free-to-download games, they generate even more downloads from this free advertising. |
||
|
|
0
|
|
|
#22 | |
|
Quote:
|
||
|
|
10
|
|
|
#23 |
|
I don't mind in-app purchases when they unlock extended chapters or story lines (like in GOF2) whereby the user pays $4-5 for an add-on which includes a lot of added goodies. However all of the games which have "premium currency" or tons of $.99 upgrades drive me nuts. Those really make me feel like I am being hounded for my money, and if I am constantly being reminded that what I am doing costs real money it completely defeats the purpose (escapism & relaxing) of playing the game.
__________________
~Traveling around the world beating on various objects, and getting paid to do it!~ |
|
|
|
1
|
|
|
#24 |
|
Will not download. Hope this game and other similar games that use "freemium" crash and burn too.
|
|
|
|
3
|
|
|
#25 |
|
The big stupid masses out there is what all companies want to reach. And since they big stupid masses out there is a big majority of the population, it succeeds. Tragic world.
|
|
|
|
3
|
![]() |
|
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT -5. The time now is 12:04 PM.











Linear Mode
