I've been having issues with a 3rd party controller, so I picked up an official Microsoft 360 controller and am having the same issues.
The 3rd party is a Rock Candy controller, which my girlfriend got to work with her Macbook Pro running some version of Maverick using version 0.12. I have a Macbook (non Pro) running 10.7.5.
I've tried drivers 0.10, 0.11, 0.12, and the unofficial 0.13.
Only version 0.11 (with the extra controller support bit installed) recognized my Rock Candy controller, but no Steam game would recognize it, and every time I unplugged it, my computer crashed.
I've reinstalled version 0.12, and tried the OEM 360 controller, and get the intentional results as with the Rock Candy: controller lights up for a second, then goes dark, system report says "Device has not been configured," and system pref shows no devices found.
I just reinstalled v0.11, and "controller" is highlighted in blue, but it still reads "no devices found". This sounds like the bug that was mentioned a few pages back that "causes some devices not to work," though in my case I've tried two different controllers, one of which is verified to work.
I'm about to unplug the controller, crash the laptop, restart, and try again.
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I think I'm done messing around with all this for now. I'll entertain any suggestions, but I have 7 days before I return the OEM controller. I'm surprised that it didn't do the trick, as many have said that it's only the 3rd party controllers that have all these issues.
UPDATE: I followed the instructions in a
different thread, and uninstalled everything, downloaded version 0.8, changed the product ID and vendor ID in the kext file to match the Rock Candy controller, AND killed Android File Transfer. Now it recognizes the controller for real. This is the first time the buttons light up in the system preferences according to what I press on the controller. HOWEVER, only one Steam game recognizes it. The other games, which clearly work with xbox controllers, still don't recognize it...