|Mar 24, 2011, 07:18 PM||#1|
XCode 4 Command-line application build location?
In Xcode 3, if you build a command-line application in C++, it compiles to a folder in the project folder and you can run it. In Xcode 4, I have not been able to figure out where it builds to. I searched my Mac, dug around in all the settings, but there is no binary. I can run the application, but no binary to be found.
iPhone and Macintosh Development Resource (Check out our open source iPhone games and BASIC compiler)
|Mar 24, 2011, 08:15 PM||#2|
Check ~/Library/Developer/Xcode/DerivedData. Or set the build location in the preferences under "Locations" (hope it works, haven't really checked it out myself). I don't quite understand why the product isn't placed in the projects folder by default (while I sort of understand the use of the ~/Library folder).
|Mar 24, 2011, 10:00 PM||#3|
Xcode 4 has a different build output location than Xcode 3.
Did you read the Xcode 4 Transition Guide? The Xcode 4 User Guide?
If not, you should.
Xcode 4 Transition Guide:
Xcode 4 User Guide:
Xcode Quick Start Guide:
If you don't have a compelling requirement that can only be fulfilled by Xcode 4, you should probably just use Xcode 3 for real work, and use Xcode 4 only to learn how it works.
|Mar 25, 2011, 12:18 AM||#4|
You can get the XCode 3 build behaviour by changing Build Location under Locations in Preferences from the default "Place build products in derived data location" to "Place build products in locations specified by targets".
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|Xcode 4.1 'Run' won't work..||DoodlyDoo||Mac Applications and Mac App Store||0||Sep 26, 2011 10:49 AM|
|xcode 4/older vs netbeans vs eclipse vs yourRecommendation on the mac for C++||neuroshock||Mac Applications and Mac App Store||0||Jul 4, 2011 06:09 PM|
|Newbie question about Xcode 4||Apple2||iPhone/iPad Programming||2||Apr 16, 2011 06:03 PM|
|Facebook API and Xcode 4||Berko||iPhone/iPad Programming||4||Mar 15, 2011 05:39 AM|
|Help Needed - Xcode 4 Options: Use Core Data Include Unit Tests||Mitch1984||iPhone/iPad Programming||3||Feb 26, 2011 04:42 PM|
All times are GMT -5. The time now is 06:22 AM.