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Old Mar 5, 2005, 12:34 PM   #1
iindigo
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Getting an open-source project off the ground

How does one do it? I recently started the skiTunes project, and I really want to do everything possible to keep it from becoming vaporware/abandonware. I'd just code away until someone joins, but I'm not that good of a coder, and I don't have lots of time...



Any suggestions?
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Old Mar 5, 2005, 03:49 PM   #2
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Think about putting your project out on Sourceforge, so if someone that is interested in contributing to an open souce project does a search, yours will be available for them to peruse.
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Old Mar 5, 2005, 04:09 PM   #3
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I was trying to get your source code, but I can't seem do download it. It seems like you updated it today. Either you are updating it right now, or there was some error. Just letting you know.
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Old Mar 5, 2005, 08:18 PM   #4
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Interesting project, but why? You can already skin iTunes with various 3rd party utilities.
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Old Mar 5, 2005, 11:43 PM   #5
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Quote:
Originally Posted by GeeYouEye
Interesting project, but why? You can already skin iTunes with various 3rd party utilities.
Main reasons are:
1) iTunes skins are very limiting - for example, it's impossible for an iTunes skin to have a color background - iTunes always makes it grayscale.

2) A lot of themers don't have time/don't want to make iTunes skins, leaving the system look inconsistent. With skiTunes, the only buttons needed to skin are the Play, Pause, rewind, fast forward, and browse buttons - the rest automatically matches the theme's brushed metal look.

That, and although iTunes is good, it's a bit clunky feeling, and it still uses code from Mac OS 9's Soundjam MP. Another thing is a lot of Windows switchers miss being able to play their WMA files - skiTunes will come to the rescue. Also, skiTunes will allow iPod to computer transfers, and for those who need it, multiple iPod management.

lol, there's tons of other things I plan to add, but I won't list them all here cuz I'm lazy

Besides, the way I see it, Apple needs a little competition
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