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#1 | |
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Average Wait Time for Mac App Store App Reviews Rising Significantly
![]() iOS developer training firm Shiny Development has been tracking review times for iOS and Mac App Store submissions for some time, crowdsourcing data from developers disclosing their waits in Tweets. The tools provide an interesting look at how review times have varied over time, and they reveal that there has been a substantial increase in those times for Mac App Store submissions over the past six months. Shiny Development's annual trend graph for Mac apps shows average review times of a few days to a week through approximately April 1 of this year, after which time the trend began a fairly steady rise. That rise has accelerated in recent weeks, with developer reports now indicating that their apps are spending an average of nearly a month in review. ![]() Quote:
Developers interested in contributing to the project can find tweet their waiting times using the respective #iosreviewtime and #macreviewtime hashtags, and Shiny Development offers a few guidelines on how times should be calculated. Article Link: Average Wait Time for Mac App Store App Reviews Rising Significantly |
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#2 |
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Tough to draw any conclusions from such a small sample size, but maybe Apple should hire more reviewers for the 6 months surrounding a new iOS release.
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Apple //c, 1 MHz, 128k RAM, 5.25" floppy drive, 1-button mouse |
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#3 |
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All hands are probably on deck buttressing Apple's Maps app.
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#4 |
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Updates to Purchased Apps
Several Apps I've bought via the App Store have gone through three and four updates in the real world, but still no updates showing up in the App Store. Very frustrating; I thought updates would at least get a bit of a fast track. No wonder users and developers are getting fed up.
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#5 |
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But I want Tweetbot *now*.
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#6 | |
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Quote:
---------- That was my first thought as well
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Husband, father, photographer, University Webmaster, photojournalist, tech enthusiast. Uni MacBook Pro 15.4" 2.8GHz i7, 8GB RAM, 500GB and 80GB SSD | iPhone 4S 32GB | Nexus 7
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#7 |
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Apple has shared people across OSs (MacOS X, iOS) quite a bit.
Last edited by smithrh; Oct 8, 2012 at 11:43 AM. Reason: fixed bad quoting |
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#8 |
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There is nothing worse than a graph Y axis that has no units stated on it !
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#9 |
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Seems most Mac App store "Apps" these days are huge 3D games. But 65 samples from a tens of thousands? Ehh, I'm not convinced this is a reasonable sample, let alone reasonable for an article.
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#10 |
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My guess is that they got all their people focusing on maps, or the Mac App Store is getting more popular and more apps are being submitted, thus it is starting to take longer.
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#11 |
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When first released in January, Battery Status's review took five days. It's first update took 3.
Jump to July and the update took 3 weeks. August took 4 weeks. September took 2 days, but only because I requested an accelerated review when a massive issue came up for users still running Snow Leopard. |
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#12 | |
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Way too little data to mean much. I’ve had several of my apps receive multiple updates apiece in the last month. They can’t have been waiting more than a few days. (And few if any of them seem to have been critical fixes that might have been specially accelerated.)
The process is so complex, with SO many apps, that I’d need to see a lot more data than just someone’s verbal claim that this is “indicative.” I do recognize the frustration of a given developer experiencing delays, though. Quote:
Is the current slowdown (which may well be real) much different from any other time when there are temporarily a lot of hardware-support updates to be reviewed? (And iOS support—given that iOS 6 has been in developer testing for months.) |
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#13 |
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Is this news?
__________________
Mac Pro 3,1: 8 Core 2.8 GHz|16GB|Radeon 5870|2TB+120GB SSD
MacBook Pro 8,2: 2.5 GHz i7|16GB|750GB+240GB SSD iPhone 5, iPad 4, 11" Macbook Air, 12" Powerbook G4 |
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#14 |
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#15 |
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I'm seeing a lot of developers growing frustrated with the wait time. I've come across two instances quite recently where the app developer offered a license for the direct download version of their software if you email them a receipt from the App Store.
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MacPro Nehalem Octad 2.26 32 GB RAM 2.6 TB internal & external; PowerMac G5 2X2 GHZ 7 GB RAM 750 GB HD; PowerMac G4 1 GHZ 1.4 GB RAM 250 GB Internal. |
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#16 |
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EXACTLY right!
Speaking as a developer with a number of apps in the Mac App Store, the graph EXACTLY matches our recent experience. The last few updates we've submitted have taken more than 3 weeks to even enter the review process.
It's actually pretty frustrating when you're trying to push an update (or bug fix) out to users and you have to wait WEEKS for Apple to get around to reviewing your app. I don't know if Apple is understaffed or getting inundated with new apps, but they've got to do something to improve the situation. Spend a few of those billions of $ and hire some more reviewers. After all, they're taking 30% of all app sales, so one would expect a little faster service. |
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#17 |
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What about one with no numerals, either?
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-- Spiky |
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#18 |
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Bullocks
I have been updating six apps in the last month and the longest wait was 8 days and shortest was 2 days.
From my experience there is something wrong with the data this company is basing that claim on. |
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#19 |
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well, these delays are good news only if your app sucks.
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#20 |
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__________________
-- Spiky |
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#21 |
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Mac App Store = freebie central for cheap customers
Even Apple is not making money from it, therefore the lack of resources dedicated to its operation? The amount of actual money flowing in the Mac App Store is far less than you would guess. |
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#22 |
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As a developer, apple needs to straighten this out if they want to keep devs releasing their apps in the app store.. Otherwise they'll just continue to do it through their own site or various 3rd party sites.
---------- The Y axis is clearly days. Although I agree, it should be labeled.
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rMBP 2.7/16/768 27" iMac 3.4/32/3TB Fussion MP, Two 3.06GHz 6-Core Intel Xeon/64/2048 SSD Three ThunderBolt Displays
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#23 |
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#24 |
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Weird, nearly every app I have from the Mac App Store is a paid app. I find it far easier to manage purchases through a single system. Though, I hate Apple's review time and their huge cut from sales (30% is ridiculous).
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#25 |
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Not too surprising given the high # of crap apps being turned out now. Maybe Apple should offer devs in a hurry to get to market an "expedited" approval service for $1000+.
---------- That day is long gone. Almost every "free" app is either pure junk, overloaded with ads, or requires $100 in "add ons" to be functional.
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Walled Garden ≠ Prison: "People who use Apple products considered their options, and chose Apple. If they regret their decision, they can dump it at any time." -- Harry McCracken, Technologizer.com |
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