Register FAQ / Rules Forum Spy Search Today's Posts Mark Forums Read
Go Back   MacRumors Forums > Special Interests > Mac and PC Games

Reply
 
Thread Tools Search this Thread Display Modes
Old Jul 30, 2007, 04:13 PM   #1
NickD
macrumors 6502a
 
NickD's Avatar
 
Join Date: Mar 2007
Location: Colorado
Send a message via Skype™ to NickD
Best Gamepad for Mac?

I'm looking for a gamepad to make my Mac game playing experience, more like my consoles, and don't really know where to start, because of all the different options, and possibly compatibility issues.

In your opinion, what's the best gamepad controller out there for the Mac platform?

Thanks,
NickD
NickD is offline   0 Reply With Quote
Old Jul 30, 2007, 06:05 PM   #2
Eric5h5
macrumors 68020
 
Join Date: Dec 2004
Quote:
Originally Posted by NickD View Post
I'm looking for a gamepad to make my Mac game playing experience, more like my consoles
Just be aware, if you aren't already, that gamepads on computers are really only for a few specific games. The majority of computer games are designed for keyboard/mouse and most won't even work with a gamepad, at least not directly.

That said, all gamepads work with a Mac if they're properly USB compliant so just pick whatever you want. At worst, you might miss out on a feature, like the rumble in my Logitech Rumblepad II doesn't work (just as well; I'd switch it off anyway ). A few require hacks/drivers, like the Xbox360 controller.

--Eric
Eric5h5 is offline   0 Reply With Quote
Old Jul 30, 2007, 07:08 PM   #3
Counterfit
macrumors 601
 
Counterfit's Avatar
 
Join Date: Aug 2003
Location: sitting on your shoulder
I like mine.
__________________
"People shouldn't use word processors as web development tools. It's like using a domestic cat to spread butter on your toast." -ad
Counterfit is offline   -1 Reply With Quote
Old Jul 31, 2007, 01:09 AM   #4
Jack Flash
macrumors 65816
 
Join Date: May 2007
I believe you can use a Microsoft 360 SUB controller with a OS X driver. I will Google for it.
Jack Flash is offline   0 Reply With Quote
Old Jul 31, 2007, 02:34 AM   #5
apfhex
macrumors 68030
 
apfhex's Avatar
 
Join Date: Aug 2006
Location: Northern California
Quote:
Originally Posted by NickD View Post
I'm looking for a gamepad to make my Mac game playing experience more like my consoles
Do you have a PS2? Get a cheap USB Dualshock adapter from eBay or wherever, there you go!
__________________
2006 Mac Pro 2.66Ghz, 6GB RAM, 8800GT, 23" ACD, Lion
Verizon iPhone 4 16GB ; White iPad 3 16GB
apfhex is offline   0 Reply With Quote
Old Apr 27, 2011, 01:10 PM   #6
Amacfanboy
macrumors newbie
 
Join Date: Mar 2010
6 Button Mac OSX Gamepad

The Sega USB Gamepad for Mac is really good, especially if you play retro games on emulators like MAME OSX. Its great for fighting games like Street Fighter and the drivers are built in, so theres no need to install anything.
Amacfanboy is offline   0 Reply With Quote
Old Apr 30, 2011, 09:38 PM   #7
lewdvig
macrumors 65816
 
Join Date: Jan 2002
Location: South Pole
Speedball 2 is a good reason to have a gamepad.
__________________
Zealot without a cause. I run an orchard.
lewdvig is offline   0 Reply With Quote
Old Apr 30, 2011, 10:23 PM   #8
aznguyen316
macrumors 68000
 
aznguyen316's Avatar
 
Join Date: Oct 2008
Location: Tampa, FL
http://tattiebogle.net/index.php/Pro...ller/OsxDriver

I went ahead and googled the driver to use a 360 wired or 360 + wireless dongle. I have a wireless dongle for 360 so I'm gonna try that out sometime. =) I just bought an ebay one made by some chinese company since they don't sell the real ones anymore. works great.
__________________
iPhone 5S, 32GB | iPad Air 32GB
My Channel for MBP videos
aznguyen316 is offline   0 Reply With Quote
Old May 1, 2011, 12:32 PM   #9
GreyMatta
macrumors regular
 
Join Date: Jul 2007
Location: England
Quote:
Originally Posted by aznguyen316 View Post
http://tattiebogle.net/index.php/Pro...ller/OsxDriver

I went ahead and googled the driver to use a 360 wired or 360 + wireless dongle. I have a wireless dongle for 360 so I'm gonna try that out sometime. =) I just bought an ebay one made by some chinese company since they don't sell the real ones anymore. works great.
I bought one of the non-microsoft ones from ebay and it does not work with OSX at all. Apparently only the official ones work OK
__________________
15" rMBP - 27" TBD - 2 x MacMini - 4S
GreyMatta is offline   0 Reply With Quote
Old May 1, 2011, 04:32 PM   #10
aznguyen316
macrumors 68000
 
aznguyen316's Avatar
 
Join Date: Oct 2008
Location: Tampa, FL
Yikes guess I'll test it. Works fine in windows though.. Thanks for heads up.
__________________
iPhone 5S, 32GB | iPad Air 32GB
My Channel for MBP videos
aznguyen316 is offline   0 Reply With Quote
Old May 1, 2011, 04:58 PM   #11
Dagless
macrumors Core
 
Dagless's Avatar
 
Join Date: Jan 2005
I'd go for the Xbox 360 controller. Had one for years just for my PC. Used it for gaming and developing and it has just been a joy to use. I must have got an early model though because the rumble is ultra strong. Punches a hole through my hands!
__________________
Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Macrumors Steam Group
Dagless is offline   0 Reply With Quote
Old May 1, 2011, 07:22 PM   #12
bmb012
macrumors 6502
 
Join Date: Jul 2006
There really is no PC gamepad that comes close to the quality of a 360 controller. Just grab a wired 360 controller, or a pack that comes with a wireless receiver, and that driver linked to above.
bmb012 is offline   0 Reply With Quote
Old May 2, 2011, 12:03 AM   #13
Arregaithel
macrumors newbie
 
Join Date: May 2011
Guys,,,,I have used both Games pads as the list below . I would say that XBOX 360 is remarkable in its result as compared to other game pads . Second one Sega USB Gamepad for Mac is also best option .

Xbox 360
Sega USB Gamepad for Mac
__________________
Vishal Bhatia
Arregaithel is offline   0 Reply With Quote
Old May 2, 2011, 01:46 AM   #14
Nightarchaon
macrumors 65816
 
Nightarchaon's Avatar
 
Join Date: Sep 2010
Quote:
Originally Posted by Eric5h5 View Post
Just be aware, if you aren't already, that gamepads on computers are really only for a few specific games. The majority of computer games are designed for keyboard/mouse and most won't even work with a gamepad, at least not directly.
--Eric
that used to be true ' but nowadays most games are designed for the consoles first , as evident by the fact that most games (80% of the ones I own on a quick look through) have direct support and artwork and in game tutorial for the xbox 360 pad.

Which is a shame as I prefer the PS3 pad. But since Microsoft made it so easy to basically recompile 360 game for the PC (over simplifying I know'. But basically true) very few games are written for the PC as priority one, it's just seen as a niche Market by the money makers now, it's consoles 1st for full price titles , milk the PC Market for a fraction more sales with a sub par port later.
__________________
iWatch in action http://media.joe.ie/wp-content/uploa...ael-Knight.jpg
MacBook Pro/iPad Mini/TV1/iMac/iPhone5
Nightarchaon is offline   -2 Reply With Quote
Old May 2, 2011, 10:07 AM   #15
Dagless
macrumors Core
 
Dagless's Avatar
 
Join Date: Jan 2005
Quote:
Originally Posted by Nightarchaon View Post
Which is a shame as I prefer the PS3 pad. But since Microsoft made it so easy to basically recompile 360 game for the PC (over simplifying I know'. But basically true) very few games are written for the PC as priority one, it's just seen as a niche Market by the money makers now, it's consoles 1st for full price titles , milk the PC Market for a fraction more sales with a sub par port later.
That's not true in the slightest. The reason why the 360 controller is so widely supported is because 1) it's extremely common, developers will always jump to the most common hardware. 2) Native support with DirectX, Xinput. Crazy easy to implement.

All my games are developed from the ground up with both 360 & keyboard+mouse support because it's bloody simple. Even games ported from the Xbox and PS3 support a wide range of controllers... they just need calibrating and keys remapped.
__________________
Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Macrumors Steam Group
Dagless is offline   1 Reply With Quote
Old May 2, 2011, 10:33 AM   #16
Nightarchaon
macrumors 65816
 
Nightarchaon's Avatar
 
Join Date: Sep 2010
Quote:
Originally Posted by Dagless View Post
That's not true in the slightest. The reason why the 360 controller is so widely supported is because 1) it's extremely common, developers will always jump to the most common hardware. 2) Native support with DirectX, Xinput. Crazy easy to implement.

All my games are developed from the ground up with both 360 & keyboard+mouse support because it's bloody simple. Even games ported from the Xbox and PS3 support a wide range of controllers... they just need calibrating and keys remapped.
You don't think that the crazy large number of games designed for 360 1st then ported to the PC with the console controls still mapped right down to the art assets and in game tutorial prompts are a big give-away that console support comes 1st .

Simply put, most games are written for console 1st nowadays (the PC is long on the decline, thanks to STEAM and online direct sales basically ensuring that high street retailers stop selling PC games, and World of Warcraft that stopped millions of people from bothering to play another game on a PC, and now the app store has shifted people's expectations to cheap throwaway games , I fear the future is a sad place of MMOs or 2minute mini games , or DLC riddled bloatware ) , if a game is written for the 360 , then the PC version will be recompiled for windows and since the 360 code transfer is so easy thanks to MS, the 360 gamepad for the MAC/PC is the logical choice , I play Lego star wars in mac OS with the 360 controller. All in game prompts are for it anyway.
__________________
iWatch in action http://media.joe.ie/wp-content/uploa...ael-Knight.jpg
MacBook Pro/iPad Mini/TV1/iMac/iPhone5
Nightarchaon is offline   -1 Reply With Quote
Old May 2, 2011, 12:50 PM   #17
Dagless
macrumors Core
 
Dagless's Avatar
 
Join Date: Jan 2005
Quote:
Originally Posted by Nightarchaon View Post
You don't think that the crazy large number of games designed for 360 1st then ported to the PC with the console controls still mapped right down to the art assets and in game tutorial prompts are a big give-away that console support comes 1st .

Simply put, most games are written for console 1st nowadays (the PC is long on the decline, thanks to STEAM and online direct sales basically ensuring that high street retailers stop selling PC games, and World of Warcraft that stopped millions of people from bothering to play another game on a PC, and now the app store has shifted people's expectations to cheap throwaway games , I fear the future is a sad place of MMOs or 2minute mini games , or DLC riddled bloatware ) , if a game is written for the 360 , then the PC version will be recompiled for windows and since the 360 code transfer is so easy thanks to MS, the 360 gamepad for the MAC/PC is the logical choice , I play Lego star wars in mac OS with the 360 controller. All in game prompts are for it anyway.
PC gaming isn't dying. Sheesh, this topic gets brought up all the time and is put back to bed soon after. Answer always being: PC gaming isn't dying. Some people believe otherwise and have done so for the last 15 years.

But regardless of that. Games are either developed for consoles, PC or all platforms. Outside of indie games you don't get that many that are released for an Xbox and then later ported to PC. So all assets are either created for all platforms during the same development cycle, or they're just made for one platform. Even Valve had accidentally left some console strings in Portal 2 recently... and that was a multiplatform title with most features, better graphics+connectivity on PC.

The only modern console-centric PC games that come to mind are GTAIV, Modern Warfare 2 and Crysis 2.
Not an epidemic. Not a problem.
__________________
Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Macrumors Steam Group
Dagless is offline   1 Reply With Quote
Old May 2, 2011, 04:23 PM   #18
Nightarchaon
macrumors 65816
 
Nightarchaon's Avatar
 
Join Date: Sep 2010
Quote:
Originally Posted by Dagless View Post
PC gaming isn't dying. Sheesh, this topic gets brought up all the time and is put back to bed soon after. Answer always being: PC gaming isn't dying. Some people believe otherwise and have done so for the last 15 years

The only modern console-centric PC games that come to mind are GTAIV, Modern Warfare 2 and Crysis 2.
Not an epidemic. Not a problem.
your falling into the same perceptions everyone else seems to have, the PC gaming scene is on life support . Sure at first glance it looks healthy, but remove the games that are released on consoles as well, and look at what's left, MMos , Starcraft 2 , and Facebook games. Everything else is designed to run on a consoles limited hardware, and generations old graphics hardware,, a PC developed title , if one was to exist, should, using even 3 or 4 year old PC tech as an upper minimum requirement be impossible to port to a current gen console, PCs have long since had more ram ,better CPUs and much better GPUs, so why do all the games look the same on a PS3 at 1080p as they do on a state of the art butter my toast walk the dog in the morning all singing all dancing GPU and i7 at 1080p ?

Sure the frame rate might be 2million fps , but I can't tell ,being human I perceive around 25fps, so anything over 30 is lost on me.

When we get a game, that's world class, immense and ground breaking, and pushes PC hardware to it's limit,, we won't see it on a current gen console, and on that day , PC gaming will cease dying.. Until then .. The truth is.. PC gaming is out to pasture, getting console gamings scraps , and soon AppStore like morsels to survive on.

In my local big named game retailers there is 1 shelf allocated to PC games, 1 third is allocated to world of Warcraft , ,1 third to the sims, and the last to budget titles from the 486 era like Simon the sorcerer.
__________________
iWatch in action http://media.joe.ie/wp-content/uploa...ael-Knight.jpg
MacBook Pro/iPad Mini/TV1/iMac/iPhone5
Nightarchaon is offline   -1 Reply With Quote
Old May 3, 2011, 09:33 AM   #19
Dagless
macrumors Core
 
Dagless's Avatar
 
Join Date: Jan 2005
Well done; you've not realised that PC gaming is shifting to digital services.

How much shelf space a system has is no indication of its success (the GC library was larger than the Xbox library at various GAME stores in the UK, and the PSP shelf was as big as the DS shelf...).

Oh and lock a games performance to 25fps, then play it at 60fps. There is a difference and the human eye sees it. What you probably haven't read up on is that films, TV shows are all filmed close to what our eyes see because, just like our eyes, their recordings have motion blur and other effects that our eyes have. Games can't mimic that just yet. Once a game looks real we can drop the framerate to 25-30 and everything will look fine.

If you think Crysis 2 (most recent example) looks the same on a PS3 and Xbox 360 as a PC on max specs, then you probably should get your eyes checked. The consoles are running on the PC's medium setting and at a much lower resolution.

Again though. People have said "PC gaming is dying" since 1995 when the N64 and PS1 showed up. 15 years later and, if anything, they've all merged into similarly capable machines. With only licenses holding games back from being ported to every console available.
__________________
Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Macrumors Steam Group
Dagless is offline   1 Reply With Quote
Old May 3, 2011, 10:48 AM   #20
fsck-y dingo
macrumors 65816
 
fsck-y dingo's Avatar
 
Join Date: Jun 2009
Quote:
Originally Posted by Counterfit View Post
I like mine.
I'm not sure if you made yours or bought it but I have a USB SNES controller too. I went the lazy route and bought one from retrousb.com. For me it's the only way to play NES/SNES games.
fsck-y dingo is offline   0 Reply With Quote
Old May 3, 2011, 04:49 PM   #21
bmb012
macrumors 6502
 
Join Date: Jul 2006
Quote:
Originally Posted by Nightarchaon View Post
that used to be true ' but nowadays most games are designed for the consoles first , as evident by the fact that most games (80% of the ones I own on a quick look through) have direct support and artwork and in game tutorial for the xbox 360 pad.

Which is a shame as I prefer the PS3 pad. But since Microsoft made it so easy to basically recompile 360 game for the PC (over simplifying I know'. But basically true) very few games are written for the PC as priority one, it's just seen as a niche Market by the money makers now, it's consoles 1st for full price titles , milk the PC Market for a fraction more sales with a sub par port later.
You can bluetooth a stock PS3 pad to a Mac pretty easily, with the drivers that are on the same site as those 360 drivers.

But, it seems like most of the Steam games have built in support for the 360 pads beyond what those drivers offer, I haven't uninstalled the driver to check, but I was playing through Portal 2 with perfect rumble, just a few missmatched buttons, which could be because of the drivers.
bmb012 is offline   0 Reply With Quote
Old May 3, 2011, 08:24 PM   #22
PowerGamerX
macrumors 6502a
 
Join Date: Aug 2009
I use a PS3 controller with Controllermate. You should really check it out. I've got configurations for all my games. The best part is that you can set it to automatically start a profile when you start a game (besides source games, which have no .app). It doesn't even have to be running. Just set it up. Exit. Then you never have to see it again. Very seamless and Mac-esque.

Unfortunately gamepads on computer games have always been almost a niche product. It's even worse on Macs, so after searching and searching. The PS3/360 controller plus controllermate seemed to be the best option.
__________________
MacBook Pro 13" 2010 2.66ghz, 4gb, 320gb WD Scorpio Black
PowerGamerX is offline   0 Reply With Quote
Old May 5, 2011, 10:40 PM   #23
ronnydudek
macrumors newbie
 
Join Date: May 2011
I use my wireless XBox 360 controller with a wireless to USB adapter.All easy to get from Best Buy or Walmart.Works good for me,I use it with an NES and Genisis emulator.I think there was a fan update for that or something but he should try resetting his hardware by unplugging the power and holding the power button.
__________________
online music shop
ronnydudek is offline   0 Reply With Quote
Old May 11, 2011, 11:58 PM   #24
jakeyxinxin
macrumors newbie
 
Join Date: May 2011
I also am such

Quote:
Originally Posted by ronnydudek View Post
I use my wireless XBox 360 controller with a wireless to USB adapter.All easy to get from Best Buy or Walmart.Works good for me,I use it with an NES and Genisis emulator.I think there was a fan update for that or something but he should try resetting his hardware by unplugging the power and holding the power button.
I also am such
__________________
first aid kit
jakeyxinxin is offline   0 Reply With Quote
Old Jul 16, 2011, 03:24 AM   #25
bilbo--baggins
macrumors 6502a
 
Join Date: Jan 2006
Location: UK
Wireless 360

Does anyone know if 2 wireless xbox 360 controllers require 1 or 2 wireless receivers?
__________________
iMac late 2012 / MacBook Pro 2011
bilbo--baggins is offline   0 Reply With Quote

Reply
MacRumors Forums > Special Interests > Mac and PC Games

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Similar Threads
thread Thread Starter Forum Replies Last Post
OS X: Help! Gamepad Not Working With Mac BigMacAttack1 Mac and PC Games 12 Jan 23, 2014 11:33 AM
OS X: Gamepad not working on OS X xkoln Mac and PC Games 10 Aug 9, 2013 10:39 AM
OS X: What Mac games work well with a gamepad? altuixde Mac and PC Games 5 Jun 20, 2013 05:59 PM
GamePad Companion? OSXAppleMan Mac Applications and Mac App Store 0 Feb 14, 2013 03:33 AM
Best gamepad for mac ugr Mac and PC Games 5 Jul 26, 2012 06:22 AM

Forum Jump

All times are GMT -5. The time now is 12:47 AM.

Mac Rumors | Mac | iPhone | iPhone Game Reviews | iPhone Apps

Mobile Version | Fixed | Fluid | Fluid HD
Copyright 2002-2013, MacRumors.com, LLC