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Old Oct 4, 2007, 12:51 PM   #1
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Apple's 3rd Party iPhone Application Plan?



9to5mac suggests that Apple has already lined up specific development partners for 3rd party applications on the iPhone. EA is reportedly porting their existing iPod games over to the iPhone, with "other big developers" also on board.

9to5mac expects Apple to adopt an application model from T-Mobile's Sidekick, in which developers submit applications for review and approval.
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If Tmobile/Danger feel the application is stable, won't interfere with other applications and would be of interest to their customers, they make it available for download and install through an integrated payment system. The cost of application is added to the customer's monthly bill. The Danger team actively works with the developers to insure compatibility and stability in applications through SidekickOS updates.
The site also suggests that Apple will continue to thwart efforts for user-installation of 3rd party apps to reduce piracy concerns.

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Last edited by Doctor Q : Oct 4, 2007 at 02:42 PM.
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Old Oct 4, 2007, 12:54 PM   #2
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Thats what I think they should do.

Who agrees?

Last edited by Doctor Q : Oct 4, 2007 at 02:42 PM. Reason: no need to quote entire first post
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Old Oct 4, 2007, 12:54 PM   #3
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This would be good news
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Old Oct 4, 2007, 12:54 PM   #4
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That model makes some sense to me. At least there's a certification process to insure that apps are stable. It seems to me that Apple has always stated they want to insure a smooth and consistent operating environment. Nothing worse than having a phone crash on you when you're trying to make a phone call. I've had that happen many times when I had my Windows Mobile and Palm-based phones.

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Old Oct 4, 2007, 12:55 PM   #5
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Specific partners is at least the first step.
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Old Oct 4, 2007, 12:55 PM   #6
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iTunes Application store for iPhone.... not bad

Although that is beginning to clutter iTunes a bit...

Music
Movies
TV Shows
Games
Ringtones
now maybe... Apps
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Old Oct 4, 2007, 12:57 PM   #7
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Ok... between this and the Leopard rumors... October seems to be a GREAT month for us Apple Junkies!
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Old Oct 4, 2007, 12:58 PM   #8
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Quote:
Originally Posted by kbrain2929 View Post
Ok... between this and the Leopard rumors... October seems to be a GREAT month for us Apple Junkies!
Forget Leopard Rumors..... Leopard is about here!!!!
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Old Oct 4, 2007, 12:58 PM   #9
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This is the way I always thought Apple would do it. Essentially its the same as the games console model. Absolutely fine IMO and would find the right balance between control and open.
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Old Oct 4, 2007, 01:00 PM   #10
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makes sense

a good way to control quality toward the iphone given apple's insistence on quality. still, kinda not liking purposely going after non-licensed 3rd party software just on principle . . .
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Old Oct 4, 2007, 01:00 PM   #11
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As someone who has had numerous PDAs and Smartphones I can vouch for the fact that 99% of thrid-party ware is crap. They tend to put their hooks into parts of the architecture that were not meant to be played with and inevitably would crash either programs or the whole PDA. At the least, the 3rd party programs would make the PDA unstable. I think the only programs I ever downloaded for my PDA's/ smartphones that worked like they should were games.
I think that Apple is wise to adopt this strategy. Make the publishers send in the code to Apple for vetting then sell them through iTunes.
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Old Oct 4, 2007, 01:01 PM   #12
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"The cost of application is added to the customer's monthly bill."

here we go...not a so good news
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Old Oct 4, 2007, 01:02 PM   #13
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Thats what I think they should do.

Who agrees?
You know I don't know what to do. I'm supposed to hate Apple for walling off the iPhone platform and demanding certification for native applications, but bear-hug T-Mobile for being a stateside GSM network on which people could use unlocked iPhones. But now should I hate T-Mo for demanding like Apple certification for native apps on one of the mobile communications phones?

I'm so confused. Makes me want to go back to a rotary-dial Bakelite model plugged into the wall.
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Old Oct 4, 2007, 01:02 PM   #14
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"The cost of application is added to the customer's monthly bill."

here we go...not a so good news

Erm, why?
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Old Oct 4, 2007, 01:02 PM   #15
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You knew there would be--

-- a plan. SJ is nobody's fool.

I am happy with 3rd party apps that MUST come from Apple thru iTMS, for example, rather than being able to buy anyone's app and install yourself. Apps that have to have Apple's blessings, will work and will not crash the system. Also means ATT and Apple won't have to deal with "my phone doesn't work anymore" issues, thus wasting their time and resources. Let's hope it's something like this. Of course, there will be many who still won't like it and that's just a case of the iPhone is not for them. For now....
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Old Oct 4, 2007, 01:04 PM   #16
Mackan
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And what are the chances that this will come to the iPod touch as well...? Somehow I feel the iPod touch owners will be left out in the cold, since Apple doesn't want it to compete with the iPhone.
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Old Oct 4, 2007, 01:05 PM   #17
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Originally Posted by pkoch1 View Post
Thats what I think they should do.
Who agrees?
I agree and disagree. I don't mind the model with the one exception is that I write a lot of Xcode/Cocoa applications for my own personal use. I would love to be able to put these on my own iPhone even if I didn't offer it to the world.
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Old Oct 4, 2007, 01:10 PM   #18
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This rumor makes me wonder if Apple forstalled third-party apps because of changes the iPhone software will undergo because of the Leopard release. Nobody wants to buy an app and then have it become useless because Apple updated the iphone software to sync with Leopard.
Maybe there is an update to the iPhone OSX coming with the release of Leopard that will allow third-party apps.
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Old Oct 4, 2007, 01:12 PM   #19
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I'm all for Apple "vetting" third-party applications for the iPhone (ala the "Certified for Windows" program MS Labs runs), but I would not be in favor of Apple refusing to vet third-party applications that pass all the necessary requirements, yet compete with their own stuff (such as ringtone installers).
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Old Oct 4, 2007, 01:13 PM   #20
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I agree and disagree. I don't mind the model with the one exception is that I write a lot of Xcode/Cocoa applications for my own personal use. I would love to be able to put these on my own iPhone even if I didn't offer it to the world.
Thus undermining the entire point of this whole article/discussion.
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Old Oct 4, 2007, 01:13 PM   #21
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As a sidekick 3 owner and huge Mac fan, i'm going to warn you all...you will regret the day that apple made this decision.

As a sidekick 3 owner, I have lots of 'wonderful' apps in our catalog. Let's take a quick look.

Excel viewer- Oh great, now i can look at excel files but not touch them in any way. Awesome.

Dating Boot camp- An ebook that tells me how to get women.

MPTAG- A program for editing id3 tags

PhotoTwist- a zany and totally crazy app that lets you add hilariously awesome effects to your pictures! Oh great!

Time traveler- A freaking alarm clock. That's right, we had to pay for something that should have been there in the first place.

The Cycle- An app that tells you when you shouldn't bust inside your girlfriend, when she's most fertile. Wow thanks guys.

AudioLab- let's me record 10 seconds of audio wihch i can then add lots of zany effects to. Hooray.

Showcase- Slide show creator for 6 dollars.

File manager- Want to access the file system on your sd card? Buy this for 10 dollars!


I'm warning you apple users, you will absolutely hate this arrangement. You will get a ton of useless apps, all in the name of stability, and nothing of what you actually want. Do bear in mind all of the above terrible apps usually cost around 4-10 dollars. Useless.
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Old Oct 4, 2007, 01:13 PM   #22
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Originally Posted by DotComCTO View Post
That model makes some sense to me. At least there's a certification process to insure that apps are stable.
I love the apologist attitude. Apple's screening apps to make sure they don't provide functionality that Apple can profit on themselves. First and foremost, there's no way there will EVER be a native instant messaging client. This is because Apple and AT&T make profit on SMS messaging.

It has NOTHING to do with App stability or compatibility. I'm glad they don't 'screen' our apps for us on OS X, M$ office would never get through!

It's nice that they're allowing 3rd party development, but it's bad that they're restricting it. People pay a lot for these phones and even more for the service, they should be able to install whatever apps they want on THEIR phone. But, Apple has the right to attempt to stop them.
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Old Oct 4, 2007, 01:14 PM   #23
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So, Apple really want 3rd party native applications to be a revenue stream for them? No doubt they'll get a small commission on sales.

Why everything apple does have to be a revenue stream -
* Want ring tones on your iPhone - pay
* Want 3rd party native apps - pay

Apple are kicking themselves in the feet - no Freeware applications.

People got upset with Verizon for disabling BT file transfer so they had to use a data connection - so customers had to pay for the data usage. There is little difference between this and Apple's strategy.

Greed, Greed and more Greed.

Allowing 3rd party native apps is a step in the right direction, but this is flawed.
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Old Oct 4, 2007, 01:15 PM   #24
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So, Apple has final say as to what software is worthy enough to be considered an iPhone application and what software isn't?! Gee how freakin special is **that**

I guess this 3rd party plan would be of no value to open-source projects (where Apple can't make a dollar per download) and or niche products (such as home automation interfaces)... Not to mention Apple having the ability to weed out (axe) any software that it feels might get in the way of their plans (and/or the plans of a 'favorite son' 3rd party developer)....

Yea I could see Jobs really sinking his teeth into this idea...

D
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Old Oct 4, 2007, 01:17 PM   #25
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Originally Posted by AquaVita View Post
I'm warning you apple users, you will absolutely hate this arrangement. You will get a ton of useless apps, all in the name of stability, and nothing of what you actually want. Do bear in mind all of the above terrible apps usually cost around 4-10 dollars. Useless.
Also realize that Apple won't just let any app be available. They will only work with a few companies, and expect only high quality software.
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