Hi everyone,
I made a most shocking discovery today while working on a 2d pixel mmorpg, one problem I've been hunting since inception was vertical tearing during movement (the map is tiled with 32x32 repeating images) - you can basically see 200px by 200px columns appear on the screen
At first I thought it was an issue with the game, I've been trying various things on and off to solve the issue (for ~2 weeks)
Today, I discovered that this doesn't happen on the native macbook monitor, which lead me to this discovery, that the monitor's dynamic contrast, is, in my opinion, very deeply flawed
The issue can also be described by "ghosting", but it's something else, the screen is probably dynamically contrasted in 200px chunks or sth, which is bizarre
Anyway, one dirty solution is to set Sharpness to 60, which prevents the issue, but makes the monitor unusable
For some weird reason I can't disable Dynamic Contrast, it's locked, any ideas/thought on the issue?
Edit: I have to say I hate this monitor beyond imagination right now, apart from the awesome coating, it's pure ****, I've tried various Modes, disables DC on Game mode, yet apart from setting the Sharpness to 60, the tearing problem is uncurable - I even endured the text ghosting for years, as I enjoyed the coating, yet this flickering issue is unbearable
Edit 2: Just talked to Dell, they are going to send a replacement, I'm really afraid the issue will be chronic ... I can't do the work I do with this issue
