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DIGITALiam

macrumors newbie
Original poster
Jun 23, 2010
25
0
Hey I'm writing a basic timer app for learning purposes. When I try to build and run it in the simulator, it crashes right away. I assume it is a memory problem but some guidance would be great. Here is the only code I have written so far.

MainViewController.h
Code:
#import "FlipsideViewController.h"

@interface MainViewController : UIViewController <FlipsideViewControllerDelegate> {
	IBOutlet UILabel *UIsecondTime;
	IBOutlet UILabel *UIminuteTime;
	IBOutlet UILabel *UIstate;
	
	NSTimer *myTicker;
	
	int secondTime;
	int minuteTime;
	int state;
}
@property(nonatomic,retain) UILabel* UIsecondTime;
@property(nonatomic,retain) UILabel* UIminuteTime;
@property(nonatomic,retain) UILabel* UIstate;

- (IBAction)showInfo:(id)sender;
- (IBAction)startTimer;
- (void)stateAndTime;


@end


MainViewController.m
Code:
#import "MainViewController.h"


@implementation MainViewController

@synthesize UIsecondTime;
@synthesize UIminuteTime;
@synthesize UIstate;

int secondTime = 00;
int minuteTime = 00;
int state = 0;





- (IBAction)startTimer{
	
	myTicker = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(stateAndTime) userInfo:nil repeats:YES];
	
}

- (void)stateAndTime{
	secondTime = secondTime - 1;
	UIsecondTime.text = [NSString stringWithFormat:@"%d", secondTime];
}

... 
@end
 
Sorry I didn't clarify enough.

There is no errors. I don't exactly know what the crash report is or how to get it and my quick google search didn't come up with anything.
 
Thanks.

I fixed it. I couldn't figure it out but I copied and pasted the code into a new XCode project.
 
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