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Sobering

macrumors regular
Original poster
Aug 27, 2006
233
0
Canada
Hey guys. I'm new to iOS development but I'm mostly comfortable with programming concepts in general, although I'm still new to software development as a whole.

I've started creating an iPhone app that streams a radio station (which I have access to the raw mount point). I've got an app working with a Start/Stop button that plays the stream, but I'm a huge noob when it comes to this stuff.

I've included my code in this post. I was just wondering how this could be improved. Right now when the button is pressed, it creates a new AVPlayer object and plays it, then when the button is pressed again it pauses it.

Should I maybe make my own StreamObject class instead of doing everything in the streamButtonPressed method?

Code:
#import "MyStreamerViewController.h"

@interface MyStreamerViewController ()

@property (strong, nonatomic) AVPlayer *player;

@end

@implementation MyStreamerViewController

@synthesize player = _player;

- (IBAction)streamButtonPressed:(UIButton *)sender
{
    UIButton *button = sender;
    NSString *buttonText = [button currentTitle];
    
    if ([buttonText isEqualToString:@"Start"]) {
        self.player = [AVPlayer playerWithURL:[NSURL URLWithString:@"YOUR STREAM URL"]];
        [self.player play];
        [button setTitle:@"Stop" forState:UIControlStateNormal];
        NSLog(@"The stream should be playing.");
    } else if ([buttonText isEqualToString:@"Stop"]) {
        [self.player pause];
        [button setTitle:@"Start" forState:UIControlStateNormal];
        NSLog(@"The stream should not be playing.");
    }
}

@end
 
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