Probably because you pirate all your stuff. I'm just saying.
A minor annoyance with the Mac (and iOS) App Stores - you have to download the complete app for even a tiny incremental bug fix. Considering many apps are several GB, that's quite a pain.
Not everyone is of the same mindset (you mentioned piracy). Some just don't like to be a tagged and dyed sheep.
Not everyone is of the same mindset (you mentioned piracy). Some just don't like to be a tagged and dyed sheep.
Mac App Store Hits 100 Million Downloads . . .
And takes most of the industry profits with it. That's the big take-away from this.
So now you're a sheep if you use iTunes? And if not piracy, then what's the alternative? Buying CDs? How does that not make you a sheep as well?
The biggest downside for me is that most developers charge money even for super simple apps that I could write myself (but am too lazy to do). I refuse to pay for a simple todo-app .
Get real... windows software generates more revenue and larger profits than mac software. Windows has a signficantly larger user base than OSX will ever have.
So now you're a sheep if you use iTunes? And if not piracy, then what's the alternative? Buying CDs? How does that not make you a sheep as well?
There's quite a bit of software available for Macs, legally, outside the App Store without having to buy "CDs".
I don't use the App store (though was forced to for Lion and XCode 4), and yet I don't condone piracy or have a CD drive on my MBA.
How does that fit your poor logic my friend ?
Why do some people feel the need to aggressively attack others who make different choices than they do ? Why does this even need to turn into an argument. The MAS isn't as big a hit as the iOS app store and that's frankly because of the limiting rules it puts in place on apps.
I'd rather my applications not be forced to be stripped down and thus I don't use it. Apparently, I'm not the only one who thinks this way.
So are you against paying for things? Or are you against convenient content distribution models? Both?
We're talking about mobile, not ancient "computer" paradigms which MS still clings to like grim death, in near-complete denial that the industry is moving forward without them.
I think WestonHarvey1 was referring to the lack of iTunes use, not buying apps from the MAS.
It's relative. Someone took the time to make the app, and there is no real way to gauge how "simple" it was for them to do. Further, sometimes the most simple apps have the greatest value for the consumer. It would be natural to charge for the something like that. The question is not "why charge for it?", but rather "how much is appropriate"?
Get real... windows software generates more revenue and larger profits than mac software. Windows has a signficantly larger user base than OSX will ever have.
That's true, but on the other hand, some apps used to be free and updated for many years (as previously mentioned: smartsleep).. Until they hit the MAS, and they had to charge money (to suppress the costs for their dev account). That's something I don't like...Not everybody is ready to take out their credit card, for every tiny piece of software they want to install.
The MAS isn't as big a hit as the iOS app store and that's frankly because of the limiting rules it puts in place on apps.
And yet MS is moving in this direction:
http://betanews.com/2011/12/07/windows-store-isnt-what-you-think/
Seems MS' revenue generation model isn't all that hot after all.
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There's also free software. I'm not sure what you're trying to argue.
I'm not even going to bother looking at that link.. you post things out landish such as "MS is on the edge of backrupcy" ( in different words ).
This isn't about mobile, this story is about "OSX desktop software".. the same paradigm as you call "Ancient" in just a few posts above.... 100 million downloads isn't bad.. lots of life.
I have purchased over 10 things from the Mac App Store, Personally, I like it, even discovered a few apps, I probably would have never purchased from the box store.
I bet too.I bet a big percentage of that was Lion and Xcode4.