Ferazel, You forgot one thing. iOS benchmarks are on platform that is very well optimized, and yet, we see there increase in performance.
Games on OSX are underpowered. One and the same Game, on the same hardware, runs completely different compared to OSX. What people dont count is that, Games on OSX are 20% slower than on Windows. We have seen that just getting rid of overhead in Windows 10(which was the case of the film I have shown in another thread), without even fully supporting DirectX12, in fact working on DX11 gave 20-30% increase in performance. And that is just on Tahiti GPU, the same chip that is in Mac Pro.
Get this, that Metal is bringing HUGE optimization to OSX in terms of performance. Whole optimization is in the arms of developers. It will maybe not be faster than Windows platform, however it still can be, depending on how well developers will be at mastering the art of Metal, but it will get to max 5% of performance of Windows. And again, will allow to use dual GPUs from Mac Pro, if a developer will decide to optimize game for it.
About the performance: I posted that because I was under impression of someone who is involved in development of OSX version of a game that will be released in near future. I can't tell you more about this, as of right now.
Marksatt, what You have quoted, and answered too, was exactly what I meant .
I know you are excited and that's great. I am too. However, all this stuff is a lot of speculation until the games ship using it and as has been discussed earlier, a large number of variables come into play on a per game basis as to what gains will be seen. I think it is enough to just be glad for the news of improvement to come without getting bogged down over specifics that simply are not known at this time including even if one game's development that you happen to be intimately familiar with benefits greatly.
I don't personally care about comparisons to Windows. I only care if something runs well and looks good on OS X. If it happens to run at a higher FPS elsewhere, I couldn't care less if it runs at a good stable FPS on my own system. If we see solid gaming performance of modern titles on Mac hardware going forward, fantastic. Whether or not the same titles run even faster or not on Windows seems irrelevant to me as someone who prefers to either play on my iMac or a console. I'm not sure if I have much company in this or not but I don't care what goes on with Windows gaming really. I'm just interested in what goes on with Mac gaming.