Old Carbon program question

Discussion in 'Mac Programming' started by sparklight, Nov 12, 2012.

  1. macrumors newbie

    Joined:
    Nov 12, 2012
    #1
    I have an old prototype game written in Carbon / C++ for Mac. I'd like to update the ancient graphics in time for a show, coming very soon. This is no time to learn Cocoa.

    Question: In the Carbon world, what is the best way to import a file of bitmaps that I drew in some bitmap-editor and draw pieces of it onto my screen? What is the best file format to use for this purpose?
     
  2. macrumors 6502a

    Joined:
    May 10, 2009
    Location:
    Des Moines, WA
    #2
    Could you be any more vague?
     
  3. macrumors 68000

    Joined:
    Mar 29, 2009
    Location:
    USA
    #3
    Check this free book out from the people who made 'Nanosaur'

    http://www.pangeasoft.net/book/index.html
     
  4. thread starter macrumors newbie

    Joined:
    Nov 12, 2012
    #4
    Thanks, Robvas! That didn't directly answer the question but it will answer many others; I'm exceedingly glad to have that reference.

    Meanwhile, I found some old tools for loading and using JPEG images; they will do the trick.

    Ken
     

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