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falcn

macrumors member
Aug 6, 2011
90
51
Oh well…
I googled a lot of feature requests and complaints starting from 2007, when nVidia first implemented that "feature".

Seems like there is no way to make nVidia GPU to scale using nearest-neighbour interpolation instead of bilinear/bicubic/whatever it uses now.

The only solution is this
http://www.youtube.com/watch?v=JbovJbKALzA
 
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