What is some good animation software?

Discussion in 'Design and Graphics' started by WallpaperPerson, Jul 31, 2009.

  1. macrumors member

    WallpaperPerson

    Joined:
    Dec 4, 2008
    #1
    I need some good animation software that is free to use, i can draw and have a tablet but can draw with mouse too. If you can help me, thanks!
     
  2. macrumors 65816

    fluidedge

    Joined:
    Nov 1, 2007
    #2
    Honestly? If you can draw try animating with a pencil and paper. It'll be very satisfying and a great way to learn the principles of animation - squash, stretch, exageration etc.

    If you do want to animate with a 2D software package, i've seen great things done with Pencil: http://www.pencil-animation.org/
     
  3. macrumors 68040

    ezekielrage_99

    Joined:
    Oct 12, 2005
    #3
    I would have to agree with Fluidedge, pencil and paper is a very good starting point.

    But if you have to go digital then I'd recommend either Flash (because of the IK and bones feature) and Toon Boom.
     
  4. macrumors newbie

    Joined:
    Jul 20, 2009
    #4
    I have seen some very good things done with Anime Studio. It is a 2d animation program, with bones. Check out this forum for good discussions by users:

    http://www.lostmarble.com/forum/

    There is a limited feature version available for $50 and the full version for $200. There is a 30 day trial available as well.
     
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    munkees

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    #5
  6. macrumors regular

    snakesqzns

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    Apr 26, 2007
    #6
    People are doing amazing things with Blender.
     
  7. macrumors 6502a

    opeter

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    Aug 5, 2007
    Location:
    Slovenia (EU)
    #7
    We are speaking here about 2D traditional animation (software), if I understand correctly. Blender is for 3D.

    2D is:
    - Anime Studio series
    - Toon Boom products
    - Pencil (free, opensource) - personally do I recommend it
    - Synfig (free, opensource)

    and some others
     
  8. macrumors regular

    Joined:
    Jun 1, 2009
    #8
    I use flash alot. but i wish i would have started doing toon boom. cause yea, thats what the pros use.
     
  9. macrumors regular

    no.1 Apple Fan

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  10. macrumors newbie

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    Aug 31, 2009
    #10
    Good software suggested here. You can even look for some of them available online.
     
  11. jnc
    macrumors 68020

    jnc

    Joined:
    Jan 7, 2007
    Location:
    Nunya, Business TX
    #11
    I use Flash currently have done for years. It's all I'm familiar with. I do mostly fbf mixed with symbol loops and motion tweens, can someone suggest anything better? I really need to streamline my work, I work with dozens of layers and it's hard to keep track of everything.
     
  12. macrumors newbie

    Kelly20

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    #12
  13. macrumors 65816

    Joined:
    Nov 6, 2006
    Location:
    Norfolk, UK
    #13
    the op appears to be after 2D animation software not 3D which blender does
     
  14. macrumors 6502a

    opeter

    Joined:
    Aug 5, 2007
    Location:
    Slovenia (EU)
    #14
    If I'm correct, they are using Toon Boom Solo or Harmony.

    There is also Toon Boom Animate and Animate Pro with advanced skeleton structures. These two are much cheaper than the first two.
     
  15. macrumors 68040

    ezekielrage_99

    Joined:
    Oct 12, 2005
    #15
    ToomBoom Studio
     
  16. macrumors regular

    snakesqzns

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    Apr 26, 2007
  17. macrumors 65816

    fluidedge

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    Nov 1, 2007
  18. macrumors newbie

    MstrPBK

    Joined:
    Jun 20, 2008
    Location:
    St. Paul, MN
    #18
    Maybe I am a little dense here ... (smile)

    and from another generation (smile). 20 some years ago i had animation basics [aka by hand] at a local community college. I have used GIF Builder which is a pretty decent starter program from time to time. But what I need now is a animation program that can interpret mouse clicks and simple (I stress simple) call commands for the next animation to be presented.

    In this need I am not talking so much about game building [though it will lead to that :D] but more in the direction of a GUI interface development. My programming background is limited to 'BASIC language' from the mid-1970's.

    Any suggestions folks? Thanks for your assistance.

    MstrPBK
    St. Paul, MN USA

    P.S. I got an A in that animation class by the way ...
     

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