'XCOM: Enemy Unknown' Now Available in the App Store

Discussion in 'iOS Blog Discussion' started by MacRumors, Jun 19, 2013.

  1. macrumors bot

    MacRumors

    Joined:
    Apr 12, 2001
    #1
    [​IMG]


    Firaxis and 2K Games' XCOM: Enemy Unknown is already available in several App Stores around the world and will hit the U.S. App Store later tonight. The game, which was first released for the Mac in April, is a re-imagined version of the classic 1994 title X-Com: UFO Defense.

    [​IMG]
    The iOS version of XCOM: Enemy Unknown is a port of the full game that was originally designed for consoles and computers, with a few minor interface tweaks to make it suitable for a touchscreen. Essentially, it's a complete console game at fraction of the price. Our sister site TouchArcade has posted a full review of XCOM, noting that the controls are intuitive and well-suited to the game.
    TouchArcade's full review is well worth checking out, and the site has also provided a TA Plays hands-on video of the gameplay.


    XCOM: Enemy Unknown
    can be downloaded from the App Store for $19.99. [Direct Link]


    Article Link: 'XCOM: Enemy Unknown' Now Available in the App Store
     
  2. macrumors regular

    Joined:
    Jan 25, 2008
    Location:
    San Antonio
    #2
    Squeee!

    Now if only they could port UFO and Terror From The Deep.
     
  3. macchiato2009, Jun 19, 2013
    Last edited: Jun 19, 2013

    macrumors 65816

    Joined:
    Aug 14, 2009
  4. macrumors member

    Joined:
    Sep 13, 2012
    #4
    Did I read that right, this is a RE-IMAGED game from 1994???? They want $20 for it. Something isn't right here...
     
  5. macrumors G3

    Renzatic

    Joined:
    Aug 3, 2011
    Location:
    It's Never A Good Night To Have A Curse
    #5
    It's a port of a 2012 semi-sequel/remake of a game that came out in 1994. At 20 bucks, the thing is a flat out steal.
     
  6. macrumors member

    Joined:
    Sep 13, 2012
    #6
    Thought I heard something about it a few years ago, coming to the PC/Console world in Game Informer, or something like that, but I never knew it came out.

    I guess $20 is not bad, if you are putting it on an iPad, but since I don't own one of those, I don't think I will spend $20 for the iPhone, though it does look interesting.
     
  7. macrumors newbie

    Joined:
    Jun 10, 2013
  8. macrumors 6502

    Joined:
    Apr 7, 2007
    #8
    Agreed. I hope "available tonight" translates to 6pm west coast time.
     
  9. macrumors 6502a

    AcesHigh87

    Joined:
    Jan 11, 2009
    Location:
    New Brunswick, Canada
    #9
    was about the point that out. I'll take the console version + Little Big Planet Karting + Uncharted 3 for free thanks.
     
  10. macrumors 68020

    Diode

    Joined:
    Apr 15, 2004
    Location:
    Washington DC
    #10
    You pay for PS+ so I'm assuming Sony is paying them for this. There is no free lunch ;)
     
  11. macrumors newbie

    Joined:
    Jun 19, 2013
    #11
    Someone replied to you and said this is a steal at $20 because it's such a great game. The only problem I have with that is that the Mac App Store version is around 14gb whereas the iOS app store version is less than 2gb.

    Aside from the different UI and gameplay mechanics, I wonder if this game is shortened in some way from the original. If the same content is all there from the original then I would agree that $20 is a fine price.
     
  12. macrumors G3

    Renzatic

    Joined:
    Aug 3, 2011
    Location:
    It's Never A Good Night To Have A Curse
    #12
    Regular XCOM by itself, which is what you're getting on the iPad, is just 9GB. The one you're getting on the Mac app store comes with all the DLC.

    Beyond that, I think most of the cuts came from lowering the quality of the video clips, using lower res textures, and removing some of the random encounter maps (though there are apparently still tons in there). Nothing that directly effects the game itself, but it does make for a slightly less pretty experience.

    Oh, and I'm downloading it now. :D
     
  13. macrumors 68030

    MattInOz

    Joined:
    Jan 19, 2006
    Location:
    Sydney
    #13
    "Free" after paying $70 a year.
     
  14. macrumors 6502a

    igazza

    Joined:
    Aug 7, 2007
    Location:
    earth
  15. macrumors G3

    Renzatic

    Joined:
    Aug 3, 2011
    Location:
    It's Never A Good Night To Have A Curse
    #15
    This is the problem with the App Store right here. Back when it first came out, and the iDevices weren't all that powerful, apps just being .99-$5 was completely understandable. They had a bunch of neat apps back then, made by tons of talented developers, sure. No one's denying that. But there wasn't anything out there that you could justify spending any more than that on. I mean you wouldn't want to spend more than $5 for a Yellow Pages app, more than .99 for a glorified browser game.

    Things have obviously changed since then. The iDevices are finally getting some beefy hardware behind them, and are able to offer up apps that are coming dangerously close to matching their more expensive desktop counterparts. If you could get a perfect touch enabled port of Photoshop that's feature parity with the desktop version, would you scoff at it being more than $5? If you could get a game that's just as good as what you'd get on the PS Vita? Would you get pissed if you had to pay more than 99 cents for it?

    As long as people keep this attitude going on, no one's gonna want to make any serious apps for the iPad or iPhone. Not when everyone gets all whiny when something up for more than 10 bucks.
     
  16. macrumors newbie

    Joined:
    Dec 30, 2011
    #16
    I don't understand people complaining about the price. I would rather drop $20 on a full, console quality game that spend on free to play rubbish.

    I'm trying to make my ipad2 last until the next ipad so if anybody with an ipad2 or mini takes the plunge could you let me know if it runs ok?
     
  17. macrumors G3

    Renzatic

    Joined:
    Aug 3, 2011
    Location:
    It's Never A Good Night To Have A Curse
    #17
    It's a little chunkity on my iPad 3. It's not flat out terrible, but there is some occasional framerate stutter and input lag.

    Then again, the game is running at full on retina resolution. You might have a better experience with the iPad2, since it'll be chugging along at half the res.
     
  18. macrumors 65816

    Nightarchaon

    Joined:
    Sep 1, 2010
    #18
    Everyone should buy this, Baulders gate, and Kotor on the iPad, and i mean EVERYONE !! this is the quality of game we want, and ill happily pay $20 for a game ill play for months, rather than $0.99 for something ill have forgotten ive installed by next week (Or worse, pay nothing for a game that wants me to spend $100s to play it over time)

    We need to support this level of quality, and the only way to do that is to pay them what they are worth, and its not 99cents, $20 is, i feel, a fair asking price for a game that was $60+ on all other formats with the depth and longevity that this has.
     
  19. Renzatic, Jun 19, 2013
    Last edited: Jun 20, 2013

    macrumors G3

    Renzatic

    Joined:
    Aug 3, 2011
    Location:
    It's Never A Good Night To Have A Curse
    #19
    [​IMG]

    You know, this really makes me feel like I'm living in the future. It is...so rad. :D

    edit: I should also add it turns your iPad into a very cozy space heater. This game does EVERYTHING!
     
  20. macrumors 603

    Joined:
    Jun 19, 2009
    #20
    and locked to your TV

    how do you play during lunch at work on your TV?
     
  21. macrumors 68000

    BillyBobBongo

    Joined:
    Jun 21, 2007
    Location:
    On The Interweb Thingy!
    #21
    I'd imagine you'd be socialising with your colleagues during your lunch, but feel free to call me old fashioned. :p
     
  22. macrumors 65816

    Joined:
    Jul 6, 2007
    #22

    Know how you feel, man. First time I picked up an iPad I felt like I had been fast-forwarded into the future. :D

    Between this and CivRev, I'll be able to conquer the universe forever! Mu ha ha ha hahahahahaaaaaaa *cough cough*.
     
  23. macrumors 6502

    Joined:
    Apr 7, 2007
    #23
    Got mine last night. iPad 4, so far, so good.
     
  24. macrumors 68030

    CylonGlitch

    Joined:
    Jul 7, 2009
    Location:
    SoCal
    #24
    Bingo! And why I'll buy it!
     
  25. macrumors member

    rodriguise

    Joined:
    May 6, 2011
    Location:
    San Jose, CA
    #25
    crashfest

    This stupid game crashes every 10 minutes on my iPad2. :mad:
     

Share This Page