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totalbeginner
Dec 30, 2008, 08:58 PM
Here's the deal: I'm 14 years old, and I want to make some money so I can buy a new drumset. Just a couple thousand dollars.

So I've decided to make an iPhone app.

I think there's a huge market for simple, novel apps, such as musical instruments. Problem is, I have absolutely no idea how to code.

And to be honest, I really don't want to learn the whole process and stuff. Maybe a bit here and there, but I really just want to use some "pre-made" stuff.

My goal is to have a drumset, where each of the drums and cymbals make their respective sounds when tapped. No fancy buttons, titles, etc. I would sell it for 99 cents on the App Store (I've already purchased the whole SDK kit).

What do you guys recommend I do? I know it's not the totally right thing to do, but I just want some easy way to make the app. It can't be that hard, right? I've read a couple tutorials, and all of them weren't what I wanted to do, or were too confusing.

Thanks!



ethana
Dec 30, 2008, 09:27 PM
Here's the deal: I'm 14 years old, and I want to make some money so I can buy a new drumset. Just a couple thousand dollars.

So I've decided to make an iPhone app.

I think there's a huge market for simple, novel apps, such as musical instruments. Problem is, I have absolutely no idea how to code.

And to be honest, I really don't want to learn the whole process and stuff. Maybe a bit here and there, but I really just want to use some "pre-made" stuff.

My goal is to have a drumset, where each of the drums and cymbals make their respective sounds when tapped. No fancy buttons, titles, etc. I would sell it for 99 cents on the App Store (I've already purchased the whole SDK kit).

What do you guys recommend I do? I know it's not the totally right thing to do, but I just want some easy way to make the app. It can't be that hard, right? I've read a couple tutorials, and all of them weren't what I wanted to do, or were too confusing.

Thanks!

You'll have to do SOME coding, but very little.

Start with a single view application. You can just do a UIImageView with a picture of a drum set. Put custom buttons over each drum. Link each drum to a Touch Up IBAction. Each action will then play a sound using the AVAudioPlayer class. The code is probably less than 5 lines to play just a sound, and one additional line per sound. You'll have to use Interface Builder a bit though.

I could probably crank this app out in 20 minutes. It probably isn't going to make you $1000 any time soon though... at least not for a few months of being on the App Store at least.

Have you already paid the $100 it takes to get up on the App Store with a developer cert? If not, that's your first step before you do anything.

Ethan

firewood
Dec 31, 2008, 02:21 AM
There are already several drumsets in the App store. How are you planning to convince potential customers to buy your app instead of the competition's? If you don't, you might end up just wasting the $99 fee.

.

liptonlover
Dec 31, 2008, 08:35 AM
I'm sorry but the app store isn't the gold mine you think it is unless you're a huge company like gameloft, ea, or konami. Also, you have plenty of competition from established developers. Then there's the fact that you can't make a drum app worth buying without learning how to program properly. Finally, I just plain don't like your attitude, since programming is something special to me, not a way to make a quick buck. But it's your choice.

totalbeginner
Dec 31, 2008, 09:13 AM
You'll have to do SOME coding, but very little.

Start with a single view application. You can just do a UIImageView with a picture of a drum set. Put custom buttons over each drum. Link each drum to a Touch Up IBAction. Each action will then play a sound using the AVAudioPlayer class. The code is probably less than 5 lines to play just a sound, and one additional line per sound. You'll have to use Interface Builder a bit though.

I could probably crank this app out in 20 minutes. It probably isn't going to make you $1000 any time soon though... at least not for a few months of being on the App Store at least.

Have you already paid the $100 it takes to get up on the App Store with a developer cert? If not, that's your first step before you do anything.

Ethan

That sounds like a plan (my dad invested $100, and I promised to pay him back when I make money). The thing is, I couldn't figure out how to insert an image or sounds...would I do it in Interface Builder?

There are already several drumsets in the App store. How are you planning to convince potential customers to buy your app instead of the competition's? If you don't, you might end up just wasting the $99 fee.

.

Well, for one, I am a drummer, so I know what people want in a drum set application, rather than just a programmer who thinks they know. I know I sound kind of snobby, but it's true...I think once I make a simple drum set app, I could expand on it after having learned how to make it...for example, I could make it so you can switch to different kinds of drum sets, with various sounds, etc.

And to top things off...are you allowed to advertise apps? Because I have a relatively large Youtube fanbase who would totally buy an app made by me.

oli2140
Dec 31, 2008, 09:21 AM
TI have a relatively large Youtube fanbase who would totally buy an app made by me.

Let's have a link to your videos!

totalbeginner
Dec 31, 2008, 09:36 AM
Let's have a link to your videos!

Sure, but I'd appreciate if you could help me as well!

youtube.com/funnyz

dejo
Dec 31, 2008, 10:37 AM
Well, for one, I am a drummer, so I know what people want in a drum set application, rather than just a programmer who thinks they know. I know I sound kind of snobby, but it's true...I think once I make a simple drum set app, I could expand on it after having learned how to make it...for example, I could make it so you can switch to different kinds of drum sets, with various sounds, etc.
Don't want to discourage you but you will need to be realistic if you intend to make any money. You will need to find a way to differentiate yourself from all the other existing drum set apps already on the App Store, such as Drum Kit (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285700010&mt=8), Easy Drum (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299583655&mt=8), Simple Drummer (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290852798&mt=8), RealDrums (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293927978&mt=8), Drummer (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=283487349&mt=8), etc.

And to top things off...are you allowed to advertise apps? Because I have a relatively large Youtube fanbase who would totally buy an app made by me.
Yes, you are allowed to advertise apps.

firewood
Dec 31, 2008, 11:18 AM
And to top things off...are you allowed to advertise apps? Because I have a relatively large Youtube fanbase who would totally buy an app made by me.

This is actually a reasonable competitive advantage. Depending on the size of your fan base, it might actually be more profitable to hire an experienced iPhone developer to build your app, instead of struggling with a possibly poor/buggy initial effort by a beginner.

.

totalbeginner
Dec 31, 2008, 11:22 AM
This is actually a reasonable competitive advantage. Depending on the size of your fan base, it might actually be more profitable to hire an experienced iPhone developer to build your app, instead of struggling with a possibly poor/buggy initial effort by a beginner.

.

Hmmm...I was actually considering that. One of my relatives works in the game department at Intel, he might know somebody who could code it. Does anyone here want to help me? Or know someone who could? Firstly though, how do you simply make an app with a picture and a sound it makes when you touch it?

dejo
Dec 31, 2008, 12:08 PM
Firstly though, how do you simply make an app with a picture and a sound it makes when you touch it?
I would start by checking out the SysSound sample app.

DPA
Dec 31, 2008, 01:38 PM
Could you provide a link to this sample app and any others. I'm also 14 and looking to do the same thing but incorporate my After Effects, Photoshop, Logic Studio and Final Cut Studio skills into it as well. Any idea on how hard that would be. I have been reading about Objective-C and Xcode for a few days. Here's a really good guide I found on becoming an Xcoder. (http://www.cocoalab.com/BecomeAnXcoder.pdf) Is there any good tutorials out there that anybody knows of.
BTW, I think a lot of teens have the idea to do this just not the ambition so don't be afraid because you think there's too many with the same idea out there. I'm willing to help anybody that helps me. I think I could a few cool advertisements with my video and music skills!

Thanks in advanced!
David A.

dejo
Dec 31, 2008, 01:48 PM
Could you provide a link to this sample app and any others.
Sample Apps (http://developer.apple.com/iphone/library/navigation/SampleCode.html)
NOTE: You need to be a Registered iPhone Developer to access this.

Nitromaster
Dec 31, 2008, 01:57 PM
To the OP, make a flashlight/fart app and release that first :)
Would be start :L

(yes, I am being serious)

I'm in a similar situation to the OP (i'm currently 16) but don't really have the time to learn a proper language for a few months but I'd probaly start with extreme basics like a fart app.
I'm currently learning php/sql (slowly) so you see my situation. :)

totalbeginner
Dec 31, 2008, 02:07 PM
BTW, I think a lot of teens have the idea to do this just not the ambition so don't be afraid because you think there's too many with the same idea out there. I'm willing to help anybody that helps me. I think I could a few cool advertisements with my video and music skills!

Thanks in advanced!
David A.

Exactly!

To the OP, make a flashlight/fart app and release that first :)
Would be start :L

(yes, I am being serious)

I'm in a similar situation to the OP (i'm currently 16) but don't really have the time to learn a proper language for a few months but I'd probaly start with extreme basics like a fart app.
I'm currently learning php/sql (slowly) so you see my situation. :)

I know, I was thinking about that, and I might do it...but first I really need a kind of "template" for that kind of app. I still can't figure out how to put a picture into an app...

totalbeginner
Dec 31, 2008, 02:16 PM
I installed the SysSound app, and it said there was like, 20 errors or something. It didn't work!

DPA
Dec 31, 2008, 02:19 PM
Sample Apps (http://developer.apple.com/iphone/library/navigation/SampleCode.html)
NOTE: You need to be a Registered iPhone Developer to access this.

I downloaded the sdk and I think I registered but didn't pay $100. So can I view them? How hard is it to use the iPhone feature like mic, speaker and accelerometer?

DipDog3
Dec 31, 2008, 05:03 PM
I have absolutely no idea how to code.

And to be honest, I really don't want to learn

What do you guys recommend I do?

Something else.

dejo
Dec 31, 2008, 05:10 PM
I installed the SysSound app, and it said there was like, 20 errors or something. It didn't work!
Really? Errors like what?

I downloaded the sdk and I think I registered but didn't pay $100. So can I view them?
If you downloaded the SDK then you are a Registered iPhone Developer and can view them.

totalbeginner
Dec 31, 2008, 05:12 PM
Really? Errors like what?


Build failed (20 errors, 1 warning)

hhlee
Dec 31, 2008, 05:12 PM
you should pair up with someone who might know more about programming. that way you guys can bring both the drumming expertise and the programming expertise together.

dejo
Dec 31, 2008, 05:16 PM
Build failed (20 errors, 1 warning)
I meant more like what are the errors specifically. Bring up the Build Results window and attach a screenshot of it here.

DPA
Dec 31, 2008, 05:30 PM
My dad owns a video production/web design/internet and phone service company and employs two programmers full time and at least on knows C and Objective C so I can probably ask them for help. He's more of a web designer then application programmer but he still knows C and Objective C. Would he be able to answer my questions or is iPhone Objective C programming way different then desktop programming. After reading the BecomingAnXcoder I understand programming a lot more. I'm reading it again to get the most out of it. Is there anything else that anyone suggests I read. I'm brand new at this and really want to learn programming so the basics of C and Objective C would be great. If some of these people were programming at 9 and 10 then I think I can learn at 14.

totalbeginner
Dec 31, 2008, 07:16 PM
Really? Errors like what?


If you downloaded the SDK then you are a Registered iPhone Developer and can view them.

Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app/en.lproj: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: The file “PkgInfo” does not exist.

My screenshots aren't working, I need to restart my computer, so I just copy and pasted them.

I meant more like what are the errors specifically. Bring up the Build Results window and attach a screenshot of it here.

My dad owns a video production/web design/internet and phone service company and employs two programmers full time and at least on knows C and Objective C so I can probably ask them for help. He's more of a web designer then application programmer but he still knows C and Objective C. Would he be able to answer my questions or is iPhone Objective C programming way different then desktop programming. After reading the BecomingAnXcoder I understand programming a lot more. I'm reading it again to get the most out of it. Is there anything else that anyone suggests I read. I'm brand new at this and really want to learn programming so the basics of C and Objective C would be great. If some of these people were programming at 9 and 10 then I think I can learn at 14.

No offense, but START YOUR OWN THREAD.

dejo
Dec 31, 2008, 07:32 PM
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app/en.lproj: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/WhichWayIsUp.build/Debug-iphonesimulator/WhichWayIsUp.build/Objects-normal/i386: Read-only file system
Line Location Tool:0: error: couldn't create directory /Volumes/WhichWayIsUp 1/build/Debug-iphonesimulator/WhichWayIsUp.app: Read-only file system
Line Location Tool:0: error: The file “PkgInfo” does not exist.
Don't try to use the project from within the disk image. Make a duplicate of it and try again.

grimreaper1377
Dec 31, 2008, 08:25 PM
Are you legally allowed to make money if you're under 14? Unless you publish under you're Dad's name...

liptonlover
Dec 31, 2008, 08:47 PM
Yes but the government needs to get some of it through taxes, so the way to do it is to create a company, which is a lot more trouble than just using your parents' name.

danimal99
Jan 1, 2009, 03:32 AM
Am I the only one who is annoyed by this whole thread? :)

I've been a programmer for years and have been told by my boss to learn Obj-C to build an iPhone interface for one of our software packages. I'm working on it on my own, but I've asked a couple of (I thought) very good legitimate questions here and got zero responses. This kid has two pages on his thread so far and he doesn't know flip about programming, and seems like to me he doesn't really WANNA know. He just wants to make a quick buck on the App Store to buy some more drums, as if that's even possible for someone who doesn't know a thing about coding.

Instead of trying to help him slap a couple of things together to make a simple app that in all honesty probably wouldn't even get approved for the App Store, we should be telling him to start at the basics. And I mean the REALLY basics.

Learn standard C to get a grounding in C-style languages. Start working on Java to quickly get a hang of object-oriented programming. Get a book like Beginning iPhone Development (http://www.amazon.com/gp/product/1430216263/ref=s9subs_c1_14_at2-rfc_p_si1?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-1&pf_rd_r=0DR0VEERVDWV1MZN1258&pf_rd_t=101&pf_rd_p=463383351&pf_rd_i=507846) by Dave Mark and Jeff LaMarche, or get the e-book (http://www.apress.com/book/view/1430216263) version of it like I did (it's a pretty good introduction to coding the iPhone, with an emphasis on the user interface stuff). You can't become a programmer overnight, which is what you're asking the people here to help you do. It really is not that simple.

Seriously if you have so many people who follow you that are willing to help you get a new set of drums, just put a paypal thing on your web pages and ask for donations. It would probably be more effective in the very short term like you seem to want. Or pay somebody to code it for you.

Apologies for having somewhat a negative tone, but jeez. Be realistic with the kid. Happy New Year to everybody! :)

totalbeginner
Jan 1, 2009, 07:51 AM
Are you legally allowed to make money if you're under 14? Unless you publish under you're Dad's name...

Dad's name.

Yes but the government needs to get some of it through taxes, so the way to do it is to create a company, which is a lot more trouble than just using your parents' name.

Parent's name.

Am I the only one who is annoyed by this whole thread? :)

I've been a programmer for years and have been told by my boss to learn Obj-C to build an iPhone interface for one of our software packages. I'm working on it on my own, but I've asked a couple of (I thought) very good legitimate questions here and got zero responses. This kid has two pages on his thread so far and he doesn't know flip about programming, and seems like to me he doesn't really WANNA know. He just wants to make a quick buck on the App Store to buy some more drums, as if that's even possible for someone who doesn't know a thing about coding.

Instead of trying to help him slap a couple of things together to make a simple app that in all honesty probably wouldn't even get approved for the App Store, we should be telling him to start at the basics. And I mean the REALLY basics.

Learn standard C to get a grounding in C-style languages. Start working on Java to quickly get a hang of object-oriented programming. Get a book like Beginning iPhone Development (http://www.amazon.com/gp/product/1430216263/ref=s9subs_c1_14_at2-rfc_p_si1?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-1&pf_rd_r=0DR0VEERVDWV1MZN1258&pf_rd_t=101&pf_rd_p=463383351&pf_rd_i=507846) by Dave Mark and Jeff LaMarche, or get the e-book (http://www.apress.com/book/view/1430216263) version of it like I did (it's a pretty good introduction to coding the iPhone, with an emphasis on the user interface stuff). You can't become a programmer overnight, which is what you're asking the people here to help you do. It really is not that simple.

Seriously if you have so many people who follow you that are willing to help you get a new set of drums, just put a paypal thing on your web pages and ask for donations. It would probably be more effective in the very short term like you seem to want. Or pay somebody to code it for you.

Apologies for having somewhat a negative tone, but jeez. Be realistic with the kid. Happy New Year to everybody! :)

I see what you're saying. I'm being completely honest! I don't want to learn how to program. I really just want to know specifically how to code what I am trying to do. I might learn some stuff from it to make future apps. But I really don't have the time or patience to start learning Java, then go through all sorts of coding tuts and guides and books, all to learn how to do a simple iPhone with a drumset.

detz
Jan 1, 2009, 08:16 AM
And this is why there are so many bad apps on the store. The solution; raise the developers fee to $1000 and these kiddies will stop trying to make a fortune by releasing fart makers and speed dial apps.

There are probably close to 100k developers for the iPhone(if not more), out of those maybe 100 have made a lot of money off their app...it's not this money making machine like people think. :rolleyes:

totalbeginner
Jan 1, 2009, 09:50 AM
And this is why there are so many bad apps on the store. The solution; raise the developers fee to $1000 and these kiddies will stop trying to make a fortune by releasing fart makers and speed dial apps.

There are probably close to 100k developers for the iPhone(if not more), out of those maybe 100 have made a lot of money off their app...it's not this money making machine like people think. :rolleyes:

Well, I already paid the $100, so I would like to at least try.

danimal99
Jan 1, 2009, 11:02 AM
I see what you're saying. I'm being completely honest! I don't want to learn how to program. I really just want to know specifically how to code what I am trying to do. I might learn some stuff from it to make future apps. But I really don't have the time or patience to start learning Java, then go through all sorts of coding tuts and guides and books, all to learn how to do a simple iPhone with a drumset.

Yeah but I don't really buy that. I looked at your youtube page and your video editing skills are pretty tight. I can edit video too but I can't make it snap like that. Just like it takes time and patience to learn how to do that, so will coding. You gotta learn the basics. Hell you gotta learn them just so people can help you, because otherwise you won't even know what we're talking about half the time. :)

The thing is, what you're wanting to do has been done before on the App Store. Probably a bunch. So if you're doing an instruments app, you've got to do something spectacular to get it to sell, something that hasn't already been done.

DPA
Jan 1, 2009, 12:04 PM
No offense, but START YOUR OWN THREAD.

Sorry, I will.

dejo
Jan 1, 2009, 12:32 PM
I see what you're saying. I'm being completely honest! I don't want to learn how to program. I really just want to know specifically how to code what I am trying to do. I might learn some stuff from it to make future apps. But I really don't have the time or patience to start learning Java, then go through all sorts of coding tuts and guides and books, all to learn how to do a simple iPhone with a drumset.
You don't know how to program and don't want to spend the effort to learn it and yet you somehow know that the app you are trying to write is simple? Sorry, but that's a FAIL in my book.

smt1192
Jan 1, 2009, 12:41 PM
Why would you pay the $100 when you don't want to learn how to code? I don't think you realize it, but making a good app takes time, you are not going to sit down for 20 minutes and bang out a best seller. If you are serious about this, you should learn how to code. People aren't going to write an app for you.

dejo
Jan 1, 2009, 12:49 PM
People aren't going to write an app for you.
They might. But one would need to expect to reimburse them $100-200/hour for their efforts. :)

firewood
Jan 1, 2009, 03:44 PM
I'm being completely honest! I don't want to learn how to program. I really just want to know specifically how to code what I am trying to do. I might learn some stuff from it to make future apps. But I really don't have the time or patience to start learning Java, then go through all sorts of coding tuts and guides and books, all to learn how to do a simple iPhone with a drumset.

What you want to do, if done well, is not anywhere near as simple as you think. Do any of your non-musical friends think they can do some great professional-level drumming with just a few hours of practice?

(It's often a common illusion. Good professionals in many fields can make really difficult stuff seem really easy.)

Either be prepared for several weeks/months of intensive study. Or hire an experienced competent developer to do it for you.

.

drekka
Jan 1, 2009, 07:56 PM
I have to agree with a lot of the comments here.

I've been in the IT industry for over 20 years working on mainframes and PCs using a variety of languages. I've met way too many people who think that software is the fast track to making money or becoming famous without having to do the hard slog. It's not. it takes dedication, hard work and persistence, not to mention a good understanding of what people want and how to get it to them.

There is a lot of software out there which is the result of this sort of attitude and most of it is rubbish that no-one in their right mind would pay for it.

I'll echo the sentiment of others here and say that if you think you can just learn enough to write the app then you are dreaming. If you are really serious about the app (which I doubt) you would realise you don't have the skills and team up with someone who does. Good software can come from a team of people where one has the vision and another the coding skills. That's your best chance.

I'd suggest you go get a paper route or some other after school job. You are far more likely to get the money that way. You could always try and get your dad to match you dollar for dollar.

That's how I got my first drum kit.

totalbeginner
Jan 2, 2009, 08:13 AM
I have to agree with a lot of the comments here.

I've been in the IT industry for over 20 years working on mainframes and PCs using a variety of languages. I've met way too many people who think that software is the fast track to making money or becoming famous without having to do the hard slog. It's not. it takes dedication, hard work and persistence, not to mention a good understanding of what people want and how to get it to them.

There is a lot of software out there which is the result of this sort of attitude and most of it is rubbish that no-one in their right mind would pay for it.

I'll echo the sentiment of others here and say that if you think you can just learn enough to write the app then you are dreaming. If you are really serious about the app (which I doubt) you would realise you don't have the skills and team up with someone who does. Good software can come from a team of people where one has the vision and another the coding skills. That's your best chance.

I'd suggest you go get a paper route or some other after school job. You are far more likely to get the money that way. You could always try and get your dad to match you dollar for dollar.

That's how I got my first drum kit.

I completely agree with your third paragraph. I am completely serious about it, but I think I need to find someone else to help write it with/for me. Although I think in some cases, the simplest apps can be the best. I mean, look how popular some apps are: The flashlight, the cowbell, stuff like that.

And this is not my only way to make money. Me being a Youtube partner, my income comes from ad revenue on my videos. This is just a different approach that I decided to take.

But I already have a nice drum set...I've been playing for 6 years. It's just time to upgrade the cymbals...

And I know this isn't Drummerworld, but:

http://i16.photobucket.com/albums/b32/zacharykatz/PIC_1721.jpg

Superchild
Jan 2, 2009, 08:34 AM
Meh, i had exactly the same idea :D except my dad won't invest the £100 ...

I play the drums woo only for 2years tho.. Grade 2 Distinction :) Oh and im also 14 :P
I know a small amount of coding im not gonna hype myself up or anything but i can do a bit not C or anything but hey.. :eek:
I am willing to learn C and not trying to hijack your thread but any help would be appreciated. Seeing as i can code a little and i have some photoshop skills etc i would be willing to help you for nothing :) except maybe my name in the App like made by ..

Other thoughts : It WILL take time its not gonna happen overnight so your going to have to be prepared to put some time in.

To start with you might want to find stock images of each drum and cymbal you want to add in. (You could use your own but you'd have to take it apart and photograph on white/black).

I downloaded the .pdf about Xcode and i recommend you do as well, as many have said i recommend you try and purchase a simple starters book on amazon. There are also good forums (this one is good too ) specifaclly for iPhone development.
Btw do you have an iPhone or iPod touch? i take it you do :) Mine has "The Drummeister" engraved on the back :P. I will send you a Personal Message over youtube so you can reply if you want. Thanks for bothering to read this.
Good Luck :cool:
And remember im willing to help:P

Superchild
I found some more information,
http://unity3d.com/unity/features/iphone-publishing
Some Software if you/we want to animate the drums (DO NOT BUY) trial :D.
http://iphoneproghelp.blogspot.com/ (a website with some good information on it).
A much simpler animator (free) http://www.sio2interactive.com/HOME/HOME.html

totalbeginner
Jan 2, 2009, 10:06 AM
Meh, i had exactly the same idea :D except my dad won't invest the £100 ...

I play the drums woo only for 2years tho.. Grade 2 Distinction :) Oh and im also 14 :P
I know a small amount of coding im not gonna hype myself up or anything but i can do a bit not C or anything but hey.. :eek:
I am willing to learn C and not trying to hijack your thread but any help would be appreciated. Seeing as i can code a little and i have some photoshop skills etc i would be willing to help you for nothing :) except maybe my name in the App like made by ..

Other thoughts : It WILL take time its not gonna happen overnight so your going to have to be prepared to put some time in.

To start with you might want to find stock images of each drum and cymbal you want to add in. (You could use your own but you'd have to take it apart and photograph on white/black).

I downloaded the .pdf about Xcode and i recommend you do as well, as many have said i recommend you try and purchase a simple starters book on amazon. There are also good forums (this one is good too ) specifaclly for iPhone development.
Btw do you have an iPhone or iPod touch? i take it you do :) Mine has "The Drummeister" engraved on the back :P. I will send you a Personal Message over youtube so you can reply if you want. Thanks for bothering to read this.
Good Luck :cool:
And remember im willing to help:P

Superchild
I found some more information,
http://unity3d.com/unity/features/iphone-publishing
Some Software if you/we want to animate the drums (DO NOT BUY) trial :D.
http://iphoneproghelp.blogspot.com/ (a website with some good information on it).
A much simpler animator (free) http://www.sio2interactive.com/HOME/HOME.html

Thank you! I emailed you back. I am starting to read an online PDF on xcode. And stock images shouldn't be too hard to find. I can get nice drum recordings from Guitar Center.

Superchild
Jan 2, 2009, 11:19 AM
Sent you a long and boring email but it has some useful points :P

firewood
Jan 2, 2009, 11:33 AM
I can get nice drum recordings from Guitar Center.

I'm actually looking for some nice clean percussion recordings (and a few other instruments as well). Where can one find these?

.

dejo
Jan 2, 2009, 11:36 AM
And stock images shouldn't be too hard to find. I can get nice drum recordings from Guitar Center.
Just realize that you will also need to secure permission to use those copyrighted images and recordings in your app.

DPA
Jan 2, 2009, 11:46 AM
Thank you! I emailed you back. I am starting to read an online PDF on xcode. And stock images shouldn't be too hard to find. I can get nice drum recordings from Guitar Center.

Hi again, I know Final Cut Studio, After Effects and Photoshop pretty well and am willing to make a few (or more) advertisement for your app if you allow me to come into your partnership. I'm working on a project that should be done today and will PM you it. Please consider this and good luck. Meanwhile, I'm gonna PM you an intro I did for a project.

Regards,
David

Superchild
Jan 2, 2009, 02:56 PM
Hi again, I know Final Cut Studio, After Effects and Photoshop pretty well and am willing to make a few (or more) advertisement for your app if you allow me to come into your partnership. I'm working on a project that should be done today and will PM you it. Please consider this and good luck. Meanwhile, I'm gonna PM you an intro I did for a project.

Regards,
David

Hi, David

Im sure Zack will comment on this but i reckon he's asleep now (time difference). So i'l say my bit, if your looking for money - i don't think you'll get it but if your offering help im sure zack will say yes, although please don't take my word for it :p wait for him to say. If you have some spare time you could work on some and email me/zach them.
it's starting to sound like a buisness :P but i'm doing it cause i want to learn and hopefully code my own apps to.

Thanks for the offer
Ben

Superchild
Jan 2, 2009, 02:57 PM
Just realize that you will also need to secure permission to use those copyrighted images and recordings in your app.

Hey, Thanks im pretty sure Zach will take the photos and i don't know about the recording's but thanks for the point :eek:

Superchild
Jan 2, 2009, 02:59 PM
I'm actually looking for some nice clean percussion recordings (and a few other instruments as well). Where can one find these?

.

One should probably look elsewhere? :confused:
I don't know i think Zach said Guitar Central.

Remember .. Google is your friend :cool:

------
No one told me about merging.. Sorry i will bear that in mind :D

I found some great stuff - thought i'd post it here so all you developers can you it (must be iPhone Developer)
Audio Playback
http://developer.apple.com/iphone/library/codinghowtos/AudioAndVideo/index.html#PLAYBACK-PLAY_SHORT_SOUNDS_AND_ALERTS

DPA
Jan 2, 2009, 04:01 PM
Hi, David

Im sure Zack will comment on this but i reckon he's asleep now (time difference). So i'l say my bit, if your looking for money - i don't think you'll get it but if your offering help im sure zack will say yes, although please don't take my word for it :p wait for him to say. If you have some spare time you could work on some and email me/zach them.
it's starting to sound like a buisness :P but i'm doing it cause i want to learn and hopefully code my own apps to.

Thanks for the offer
Ben

Not looking to make any money off of ads but off of apps would be nice. It is starting to sound like a business though!:p I like that, I think.:rolleyes: I would also like to code my own apps and I think that's the end goal for all of us in the long run. I would like to learn together via email because I think it would be a lot easier.

Regards,
David

totalbeginner
Jan 2, 2009, 04:40 PM
Not looking to make any money off of ads but off of apps would be nice. It is starting to sound like a business though!:p I like that, I think.:rolleyes: I would also like to code my own apps and I think that's the end goal for all of us in the long run. I would like to learn together via email because I think it would be a lot easier.

Regards,
David

Yeah, I guess copyrighted images would be a problem. I'll use pics of drums from people on Drummerworld Forum. And I'll record the sound files myself, from my own drums.

As far as ads though, I think we should finish the actual app first, don't you think? If you want to help with coding, that would be great, but I think I've got advertising all covered.

DPA
Jan 2, 2009, 05:59 PM
I also think it would be beneficial I have 3 programmers working in an app instead of just one because we might catch things, like bugs, that another didn't.

Regards,
David

DPA
Jan 2, 2009, 06:08 PM
Yeah, I guess copyrighted images would be a problem. I'll use pics of drums from people on Drummerworld Forum. And I'll record the sound files myself, from my own drums.

As far as ads though, I think we should finish the actual app first, don't you think? If you want to help with coding, that would be great, but I think I've got advertising all covered.

Ok, I think that we are all at the same level of coding: BASIC. writing an app together would be easier I think. BTW, I think that the rest of this topic between you, Superchild and me should be done via email or PM to avoid comments from other users that are against us doing this or are annoyed.

Regards,
David

totalbeginner
Jan 2, 2009, 07:07 PM
Ok, I think that we are all at the same level of coding: BASIC. writing an app together would be easier I think. BTW, I think that the rest of this topic between you, Superchild and me should be done via email or PM to avoid comments from other users that are against us doing this or are annoyed.

Regards,
David

OK, yeah, email works best. And FCP guy can help code, but we don't need the whole ad thing.

DPA
Jan 2, 2009, 07:26 PM
OK, yeah, email works best. And FCP guy can help code, but we don't need the whole ad thing.

Your right. Especially when we don even have a product!

Regards,
David

thevibesman
Jan 2, 2009, 09:55 PM
Yeah, I guess copyrighted images would be a problem. I'll use pics of drums from people on Drummerworld Forum. And I'll record the sound files myself, from my own drums.

While you might not actually get sued taking pictures off Drummerworld, if it is not your photograph, it is not in the public domain, and you don't have permission to use it, it is still copyright infringement. Unless Drummerworld has some policy requiring all photographs posted to be public domain, I would ask get permission before you use any pictures.

I believe (didn't double check) including content in an app that you do not own or have licensed is also a breech of the SDK agreement.

totalbeginner
Jan 2, 2009, 10:02 PM
While you might not actually get sued taking pictures off Drummerworld, if it is not your photograph, it is not in the public domain, and you don't have permission to use it, it is still copyright infringement. Unless Drummerworld has some policy requiring all photographs posted to be public domain, I would ask get permission before you use any pictures.

I believe (didn't double check) including content in an app that you do not own or have licensed is also a breech of the SDK agreement.

Actually, I was talking about asking them to give me good pictures of their drums. Not just taking them.

thevibesman
Jan 2, 2009, 10:57 PM
Actually, I was talking about asking them to give me good pictures of their drums. Not just taking them.

Perfect, I thought you might be, but a lot of people I know don't realize that the act of creating copyrights it regardless of registration so just wanted to make sure you knew. As a musician/artist I try my best to respect the copyrights of others and am glad to hear it sounds like you do too even though you could probably get away with taking without asking--especially since you are hoping to make money off the app :)

Good luck with the app!