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#401 | |
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Quote:
__________________
2011 MacBook Pro iPod touch 2G iFone 5! iPad 2 ATV 2G
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#402 | |
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And if they're tapped out on funds, it might not be worth it to them. Either way it sucks. I've long had a dim view of pirates - regardless of large or small companies... |
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#403 | |
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Clearly you don't build anything for your work, or you would be outraged by what you describe. When I write code for work, I expect to be compensated for it. If someone commits "copyright infringement" (stealing) then I'm not getting what is due. |
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#404 | |
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Secondly, one download does not automatically equate to one lost sale. There are serial downloaders who will hoard everything they can get their hands on. They probably never even play/listen/watch it all, and it's highly unlikely they'd have ever bought the thing. I'm a web designer and developer, so I understand exactly what I've described. You seem to have a very simplistic view however.
__________________
Obligatory dick waving: 2012 i7/8GB/256SSD MBA; 2010 i7/8GB/256SSD MBP; 2006 Mac Mini; iPhone 4S; iPad 3 |
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#405 |
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MOD NOTE
Open.
__________________
Last edited by stridemat; Dec 10, 2012 at 01:21 PM. |
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I'm annoyed with this entire thread |
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#407 |
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#408 |
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The ID doesn't change when they upload and distribute the app. All I have to do is download the pirated app, check the ID, and I can shut it down.
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#409 |
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But where do you get the ID from? If someone downloads your app, hacks it and distributes it, how do you know that app came from a particular user?
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#410 |
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My guess is to have the app check for iTunesMetadata.plist within the root of the sandboxed app, since cracked apps tend to remove it. This, to Mme, would be the most basic approach.
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#411 | |
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http://stackoverflow.com/questions/1...ios-app-hacked This leads me to believe that since it is possible to detect that an app is hacked, this Battle Dungeon article is possibly a publicity stunt... |
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#412 | |
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1 - Detects if its pirated and disallows online play. 2 - Sends a code that the server verifies that the prior (cracked) version never would have. |
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#413 |
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Piracy is bad. Doesn't matter if it's for Small Dev or big company. They deserve to get paid for their work. Coming with other excuses don't make it a good thing.
I started a company only after I was affected with piracy. We didn't go anywhere since developers didn't believe in trying our solution out. But it's a great thing that itself stopped abruptly this way. Good beginning. |
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#414 |
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Good news on the piracy front - Hackulous is shutting down.
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#415 |
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i.e. a demo...
__________________
Steve Jobs. 1955 - 2011. My Hero. |
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#416 |
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__________________
follow me on twitter @zac_nicholson watch my youtube www.youtube.com/mrzacnicholson 2011 13" MBP, iPhone 4 (jailbroken), iPad 3 32 GB Verizon(jailbroken), Apple tv 2(jailbroken) |
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#417 |
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#418 |
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#419 |
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I honestly do not mind pirating.
I personally pirate games, ones that dont have demos. I play it and if I like it, I buy the game. If I dont, I delete the pirated game.
__________________
17" MacBook Pro (Early 2011), 2.2GHz i7 Quad, 16GB RAM, 128GB SSD+1TB HDD@5400rpm 11" MacBook Air (Mid 2012), 2.0GHz i7 Dual, 8GB RAM, 256GB Flash iPhone 5 (White), 32GB
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#420 |
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Don't know why people pirate apps? There is so much free which are full paid apps available and Starbucks gives away free codes to full retail apps. I've received codes for Rayman, Mirror's Edge, Mass Effect, Sonic Jump and Sonic Ep 2. That's just a small sampling of the free stuff that's available.
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#421 |
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So secret services do not steal information? iLOL
__________________
OS X 10.9 and iOS 7 delayed. Haswell Q3/Q4 2013. -------------------- “Only the dead have seen the end of the war.” -- Plato --
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#422 |
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You act as if this is false. It's true. I know a lot of people who do it. Myself included
__________________
Out Of Warranty Replacements: (North American Pricing) iPads: Mini; $219. 4th gen; $299. 3rd gen; $299, 2nd gen; $249. 1st gen; $229 iPhones: 5; $229. 4S; $199. 4, 3GS, 3G, 1st gen; $169. |
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#423 |
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Steam/ VAC secure solved this problem for VALVE... Why can't their servers validate the copies against a database of valid keys of some sort. Or even just send a code to their email address when they buy the game, that email contains a unique link necessary to create and account for the game. There will always be hackers/stealers but unless Devs stand up and implement readily available counter measures and stop just giving up they will not be slowed down.
__________________
27" iMac - Mid 2011 iPhone 4 - 16gb Black(Verizon) |
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#424 |
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#425 | ||
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If i am correct there was also a freeware version so you could try the game out before you buy! If that is too much then maybe we should all go back to playing XBOX and PS3, games only cost about ten times as much there and few if any of those big game developers offer usable demos for their games! So instead of paying someone a VERY reasonable fee for their work, people just rip them off, overload the system and since many of these copies are illegally stolen, then the developer cannot afford to pay for the server and other resources needed to upkeep and further enhance the game. ---------- Quote:
or i dunno maybe in your world they just store them away these files on floppy disk never to be used again? |
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2011 MacBook Pro 

I support the 
Linear Mode
