Arnaud said:...Game developping is one thing, but what is the next step ?
Many users already mention being happy at the thought of running 3D software on Windows (because the choice is bigger, some apps are better), hence that might be the end of the few 3D apps ported on Os X which were competing on the market.
And then ? What about Adobe ? "You've got a PC, run the Windows version of Photoshop; you've got a mac, reboot and run the Windows version of Photoshop", cheaper for development.
And when all your apps are running under Windows, will you really re-boot that often to just play around with OsX and a few apps ? "Oh crap, I need to retouch this photo again before sending it with Mail, let's just reboot for a second". Uhh
I don't really see this whole business under a good angle. I'd rather see Windows running inside of Os X, for instance, without a reboot needed, that would bring less of a need.
I'm glad with OsX only, because I don't run games on the Mac, but I'm afraid that the Windows-booters help OsX be left behind.
This is exactly why I cried when I heard Apple was going to Intel. Programmers are human. Humans are Lazy. Why develop two of anything if the Mac users can run your windoze version?
Yes you could argue that the situation has not changed from before the switch, but you would be wrong. Once full speed side by side operation has begun, our 3rd party apps will migrate to windows, save Apple's ofcourse.
Sure some of us will still code for OSx (I'll be codeing for Mac it till the day I (or it) dies). But how long will we diehard mac users hold out?
Not long I fear, at best perhaps relegated to a linux like existence.
I weep.
(And yes, I finally registered after being a lurker for god knows how long. That should tell you something too - As I get into my flame proof suit)
-Budong Bait
And clearly I have some learning to do on these new fangeled forum thingies..